Touhou Fuujinroku ~ Mountain of Faith. Review Summary

Last updated: 2025-10-01
  • Excellent music and art direction
  • Highly enjoyable and accessible gameplay
  • Appealing characters and story
  • Strong replay value
  • High overall difficulty
  • Problematic bomb system
Touhou Fuujinroku ~ Mountain of Faith. header

Emotions

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

Excellent Music & Art Direction: The game's soundtrack is frequently highlighted as a masterpiece, with many tracks being 'god-tier' and highly memorable. Combined with charming character designs, vibrant stages, and beautiful bullet patterns, the aesthetics create an immersive and pleasing experience.

Favorite in the Series: Many players consider this game their favorite in the Touhou series, often citing its overall quality, music, and accessibility as reasons for its standout position among other entries.

Highly Enjoyable & Accessible Gameplay: Players consistently praise the game for its fun, engaging, and dynamic gameplay. It offers a 'delicious' and balanced difficulty, making it enjoyable for both beginners and experienced players, with many finding it easy to pick up and get hooked.

Balanced & Scalable Difficulty: The game features well-balanced difficulty levels that scale gently, motivating beginners while still offering a good challenge for more advanced players. Normal mode is often cited as 'just right' and achievable for many.

Appealing Characters & Story: Players appreciate the game's charming, unique, and attractive character designs, with specific mentions of Sanae, Aya, and Marisa. The story, rooted in Japanese culture, also adds to the overall appeal.

Common complaints

High overall difficulty: Many players find the game exceptionally difficult, even on 'Easy' mode, especially newcomers to bullet hell games. Specific stages and bosses, like Kanako, present significant challenges, leading to frustration and extended playtimes without success.

Problematic bomb system: The bomb system is criticized for consuming power, which reduces damage output and punishes learning players. Additionally, bombs lack character-specific personality and are identical across all shot types, making them feel uninspired.

Limited practice options: Players are frustrated by the inability to practice specific stages or sections without first clearing them. This limitation, combined with the lack of mid-stage saving, hinders effective learning and improvement.

Lack of official language support: The game lacks official support for languages like English and Korean, requiring community patches for dialogue and story comprehension. This creates a barrier for non-Japanese speaking players.

Harsh continue system: The continue system is punitive, often returning players to the main menu or the beginning of a stage with limited lives. This system also locks players into a bad ending, discouraging its use and adding to the overall difficulty.

Gameplay and performance

Playable Characters and Shot Types: The game offers two playable characters, Reimu and Marisa, each with three distinct shot types. Reimu generally has a smaller hitbox and homing options, while Marisa features piercing lasers and wider shots, with specific shot types like Reimu C being noted as 'strange'.

Difficulty and Learning Curve: Players find the game challenging, with many struggling to clear Normal difficulty initially. Easy mode is recommended for beginners to familiarize themselves with stages, as higher difficulties feature complex bullet patterns and require significant practice and skill development.

Faith Meter for Scoring: The game features a 'Faith' meter that primarily influences scoring, acting as a multiplier for point items and determining extra lives. It's maintained by collecting specific items (stars, green circles), killing enemies, and clearing bullets, but drains over time or when using bombs/losing lives.

Power-Based Bomb System: Bombs are integrated into the 'power' resource, consuming 1 power level per use instead of being a separate stock. This allows for frequent bomb usage, especially at max power, but can weaken shot strength. Bombs also clear bullets and collect items.

Marisa B Glitch Exploitation: A significant glitch exists with Marisa B's unfocused shot when her power level is between 3.00 and 3.95, making her damage output extremely high. This 'God-Slaying Cannon' allows players to quickly defeat bosses and clear difficulties like Normal and EX.

Poor Widescreen Support: The game defaults to a small windowed mode on Windows 11 and stretches horizontally in fullscreen due to a lack of widescreen support. This significantly impacts the visual experience for many players.

Noticeable Input Lag: Players reported significant input delay, especially at slower game speeds, leading to ignored key presses. This issue negatively affects gameplay responsiveness and precision.

Low FPS at Slow Speed: Playing the game at 0.1x speed results in extremely low frame rates (around 5 FPS). This makes practicing or playing at reduced speeds frustrating and unplayable.

NVIDIA Aspect Ratio Fix: NVIDIA GPU users can manually correct the stretched fullscreen issue by adjusting scaling settings in their control panel. This workaround is not intuitive and requires player intervention.

Recommendations

Highly Recommended Entry Point: The game is overwhelmingly recommended by players, often receiving perfect scores and 'Game of the Year' accolades. It's frequently cited as an excellent starting point for both the Touhou series and the bullet hell genre due to its accessible difficulty for beginners, while still offering a challenge for experienced players.

Prepare for Challenge: While beginner-friendly, the game's higher difficulties (Hard/Lunatic) are noted to be significantly challenging. Players are advised to practice specific stages and prepare for a demanding experience, especially if aiming for higher difficulty levels or the EX stage.

Support the Creator: Several reviewers explicitly recommend purchasing the game to support the creator, ZUN, often with a lighthearted mention of buying him a beer.

Address Language Barrier: A significant concern for some players is the language barrier. It is strongly recommended to use the Community Patcher to play the game in English, which enhances accessibility and understanding.

Consider Controller Use: New players are advised to prepare a controller in advance, suggesting that it might enhance the gameplay experience or be preferred over keyboard controls for this type of game.

Other review notes

Community Translation Patches: The game, being originally in Japanese, benefits greatly from fan-made language patches, especially English. These patches are widely available and recommended for non-Japanese speakers to enhance their understanding and enjoyment of the game.

Desire for More Touhou on Steam: Players express a strong desire for more older Touhou main series games (e.g., Th6, 7, 8) to be released on Steam.

Game Mechanics & Lore Details: Specific game mechanics, such as the faith meter setting, the return of the graze system in the next game, and the 'God-killing cannon' exploit, are noted. Lore details like the 'Moriya Trilogy' and character backstories are also highlighted.

Controller Compatibility Issues: Players frequently encounter issues with modern controllers, such as PS5 or Xbox gamepads, leading to continuous input or incorrect D-pad functionality. Solutions often involve disabling the Steam overlay, using Big Picture Mode, or adjusting controller configurations.

Old Game with Nostalgic Value: The game is recognized as an older title, with some UI quirks being acceptable due to its age. It evokes strong nostalgia for players who experienced it around its original 2007 release.