Info about Hello Neighbor Alpha 1:

Official game description:
Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you.  
*   Suspenseful horror gameplay that focuses on sneaking around your neighbor's house  
*   Constantly evolving experience where the Neighbor's AI counters your moves, and learns from what you do  
*   Sandbox-style gameplay with plenty of environmental interaction and physics

Release date: Oct 12, 2019

Categories: Stealth Gameplay, Sandbox, Puzzle Solving, Horror, Atmospheric Horror, Survival Horror, Single-player, AI Competition


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 0.5h
  - Story completion: 0.5h
  - Session length: 0.5h
  - Endgame: N/A
  - Reasoning: The evidence provided includes direct statements about the playtime for 'Hello Neighbor Alpha 1.' The quotes mention specific times such as '12 minutes,' 'under 40 mins,' '30-60 minutes,' and 'maksymalnie pół godziny' (which translates to 'maximum half an hour'). These quotes indicate that the game can be completed relatively quickly, suggesting that the typical playtime for game completion and story completion are similar and relatively short. The session length can be inferred to be short as well, given the overall short completion times. There is no specific evidence provided for endgame playtime, so it is marked as null.
- Time-to-fun:
  - Summary: The game starts becoming fun after players complete the initial tutorial and understand the controls and objectives. External tutorials can significantly enhance the experience.
  - Stance: Clicks after
  - Anchor: Completing the tutorial
  - Time to anchor: 0h 15m
  - Friction: confusing tutorial; lack of clear objectives; aimless progression
  - Unlock drivers: external tutorials; understanding controls
  - Conditions: using external tutorials; completing the tutorial
- Player Archetypes:
  - Enthusiastic Recommender (buy)
    - Motivation: Enjoyment and overall quality of the game.
    - Playstyle: Plays for fun and recommends based on personal enjoyment.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: fan; enthusiast
    - Reference games: Hello Neighbor
  - Critical Analyst (sale)
    - Motivation: Detailed analysis and critique of gameplay mechanics.
    - Playstyle: Analyzes and critiques gameplay mechanics and design.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: critic; analyst
    - Reference games: Hello Neighbor; Alpha 1; Alpha 2
  - Thrill-Seeking Atmospheric (buy)
    - Motivation: Thrilling and atmospheric gameplay.
    - Playstyle: Seeks out games for their adrenaline rush and unique atmosphere.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: thrill-seeker; atmospheric enthusiast
    - Reference games: Hello Neighbor; Mario Odyssey


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Alpha 2 praised highly (weight 0.89): Players consistently rate Alpha 2 as one of the best versions, highlighting its unique qualities and improvements over other alpha versions and even the final game.
- Scary and atmospheric (weight 0.78): The game is noted for its scary atmosphere and ability to provide real scares, with graphics that enhance the horror feel.
- Intelligent neighbor AI (weight 0.78): The neighbor's AI is highlighted for being smart and challenging, with behaviors that make the game more engaging and difficult.
- Fun and enjoyable gameplay (weight 0.68): Many players describe the game as fun and enjoyable, with interesting gameplay mechanics that provide a satisfying experience.
- Improvement from Pre-Alpha (weight 0.41): The game is noted for being a significant step up from the Pre-Alpha version, with more mechanics and overall improvements.
- Engaging puzzles (weight 0.37): The presence of puzzles that can be solved in different ways adds to the game's appeal and enjoyment.
- Free and high-quality (weight 0.34): The game is praised for being free and of high quality, making it a great starting point before purchasing the full game.
- Unique and varied content (weight 0.28): The game offers unique content and a variety of activities, making it stand out from other versions.
- Good introductory cutscene (weight 0.21): The game's opening cutscene is well-received, setting a good tone for the rest of the game.
- Recommended by players (weight 0.18): Many reviewers highly recommend the game, praising its overall quality and enjoyment.
- Well-designed house layout (weight 0.17): The house in the game is noted for being sizeable yet easy to navigate, adding to the gameplay experience.
- Shows clear potential (weight 0.17): The game is recognized for its untapped potential, suggesting that it could become even better with further development.
- Mysterious and intriguing story (weight 0.17): The game's story is described as mysterious and exciting, adding to the overall intrigue and enjoyment.
- Effective chase music (weight 0.17): The background music, especially during chase sequences, is praised for enhancing the game's tension and atmosphere.

Common complaints:
- Neighbor is slow and buggy (weight 0.81): The neighbor character is frequently criticized for being too slow and getting stuck, which reduces tension and makes the game easier but less enjoyable.
- Unsatisfactory ending (weight 0.33): Many reviewers express dissatisfaction with the game's ending, describing it as sad, abrupt, and unsatisfying.
- Overly complicated puzzles (weight 0.25): Some reviewers find the puzzles in the game to be overly complicated and confusing, which detracts from the enjoyment.
- Game is very short (weight 0.25): The game is criticized for being very short and simple, leaving players wanting more content.
- Neighbor's overpowered behavior (weight 0.22): The neighbor is too dominant and can find ways to reach the player even when obstacles are placed, making it difficult to stop him. This behavior is not present in the main game.
- Final version criticized (weight 0.21): The final version of the game is criticized for its cartoonish style, lack of chase mechanics, and focus on platform jumping.
- Release version not scary (weight 0.12): The main release version of the game is criticized for not being scary, which is a significant drawback for a game of this genre.

Gameplay feedback:
- Puzzle-solving gameplay (weight 0.6): The game prominently features puzzles that players need to solve to progress. These puzzles are integrated into the environment and involve interactions with various objects and the neighbor AI.
- Stealth mechanics (weight 0.48): Stealth is a key gameplay element, requiring players to hide and avoid detection by the neighbor. This includes using environmental interactions and items to stay hidden.
- Environmental interactions (weight 0.37): The game features a highly interactive environment where players can use various items and physics-based mechanics to solve puzzles and avoid the neighbor.
- Horror and atmospheric elements (weight 0.25): The game includes horror elements and an atmospheric setting that enhances the overall experience. The neighbor's chasing mechanic adds to the tension and realism.
- Comparison to full release (weight 0.11): Some players compare the game to its full release version, noting differences and similarities in gameplay and features.

Performance notes:
- Performance issues on low-end hardware (weight 0.26): The game has optimization issues and does not run well on older or low-end hardware. Players with older laptops or less powerful systems experience significant performance problems.
- Neighbor AI issues (weight 0.25): The neighbor AI has several issues, including getting stuck in furniture and having unrealistic abilities like seeing through walls. These issues can affect the game's difficulty and immersion.
- Compatibility issues (weight 0.15): There are specific compatibility issues reported, such as fullscreen mode not working on the latest Windows update and various hardware-specific problems.
- Clunky movement and physics (weight 0.12): Movement in the game can feel clunky, and physics interactions are not always reliable. This can lead to a less enjoyable gameplay experience.

Recommendations:
- Highly recommended game (weight 0.39): Many reviewers strongly recommend this version of the game, highlighting it as a great starter and a worthwhile build.
- Try Alpha versions (weight 0.21): Reviewers suggest trying Alpha 1 and Alpha 2 versions of the game, noting them as valuable experiences.
- Suggestions for game improvements (weight 0.2): Reviewers suggest adding more locks on doors, more areas in the Neighbor's house, improving the ending, and adjusting the Neighbor's speed.
- Recommended for Hello Neighbor fans (weight 0.18): The game is particularly recommended for those interested in Hello Neighbor and its horror edition.
- Accessibility of player's house (weight 0.07): There are suggestions to improve the accessibility of the player's house.

Other player notes:
No miscpoints

Emotions:
- Nostalgia (weight 0.26): Players feel nostalgic due to their experiences with the Alpha 1 version of the game, which many consider superior to later versions. The game's atmosphere, mystery, and the neighbor's detailed behaviors evoke strong memories of childhood and past gaming experiences.
- Excitement (weight 0.22): The game's scary atmosphere, improved AI, and thrilling gameplay elements such as chase sequences and the neighbor's unpredictable behavior generate excitement. Players also appreciate the game's suspenseful experience, engaging mechanics, and the potential for real scares.
- Frustration (weight 0.17): Frequent game crashes, bugs, and technical issues, including neighbor AI problems and misaligned dots, lead to frustration. Players also struggle with gameplay mechanics, such as getting lost, forgetting items, and encountering key bugs.
- Enjoyment (weight 0.16): Players enjoy the game's fun gameplay experience, interesting puzzles, and the overall positive atmosphere. The house layout, art style, and the neighbor's AI contribute to an engaging and enjoyable experience.
- Joy (weight 0.14): The game brings joy through its fun and unique gameplay mechanics, interesting art style, and the adaptive AI. Players also enjoy the game's concept and the opportunity to play with friends.
- Fear (weight 0.12): The game's scary atmosphere, dark corridors, and the neighbor's creepy behavior induce fear. The chase music and the AI's ability to predict player movements add to the terrifying experience.
- Satisfaction (weight 0.12): Players are satisfied with the improvements in the alpha version, such as better gameplay, atmosphere, and neighbor behavior. The complete house and the potential for speedrunning also contribute to their satisfaction.
- Disappointment (weight 0.11): Disappointment stems from the full game not meeting expectations, with issues such as a awful story ending, the game being too short, and later versions not living up to the potential shown in the alpha. Some players find certain versions not worth playing.
- Positive (weight 0.08): Players have a positive experience due to the game's fun and creative concept, impressive graphics, story, puzzles, and AI. The overall game experience, including gameplay and audio, is well-received.
- Amusement (weight 0.07): Humorous and creative gameplay moments, such as the neighbor's actions and trapping the neighbor in the house, provide amusement. Players also find joy in unique content and friend's reactions.
- Surprise (weight 0.02): The neighbor's unexpected appearance and other unforeseen in-game events create a sense of surprise.
- Curiosity (weight 0.02): The game encourages exploration and experimentation, sparking curiosity about what the neighbor is hiding in his basement.
- Appreciation (weight 0.01): Players appreciate the game's qualities and the improvements made over other versions, recognizing its unique features and enhancements.
- Pride (weight 0.01): Players feel a sense of pride in achieving difficult gameplay feats, such as beating the game without seeing the neighbor.
- Enthusiasm (weight 0.01): Enthusiasm is generated by the game's features and details, which players find exciting and engaging.
- Preference (weight 0.01): Some players prefer the darker tone of the alpha version, finding it more appealing than later versions.}