Info about Hello Neighbor Pre-Alpha:

Official game description:
  
Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you.  
*   Suspenseful horror gameplay that focuses on sneaking around your neighbor's house  
*   Constantly evolving experience where the Neighbor's AI counters your moves, and learns from what you do  
*   Sandbox-style gameplay with plenty of environmental interaction and physics

Release date: Oct 10, 2019

Categories: Stealth Gameplay, Survival Horror, Puzzle Solving, AI Learning Mechanics, Sandbox, Atmospheric Horror, Exploration, Single-player


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 8.0h
  - Story completion: 2.0h
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The evidence provides several direct and indirect references to playtime. One player mentions spending more than 8 hours playing the game, which suggests a higher end of playtime for completion or thorough exploration. Another review mentions that a person can get stuck on the game for hours or finish it in 10 minutes, indicating variability in playtime but also suggesting that a typical session or completion time could be around a couple of hours. Multiple reviews mention finishing the game in 2 hours, which strongly supports the story completion time. The mention of finishing in 10 or 20 minutes is considered an outlier and not typical.
- Time-to-fun: No data
- Player Archetypes:
  - Horror Enthusiast (buy)
    - Motivation: Enjoyment of horror and stealth gameplay.
    - Playstyle: Stealthy and cautious, focusing on avoiding detection and solving mysteries.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Horror fan; Stealth player
    - Reference games: Hello Neighbor; Hello Neighbor 2
  - Casual Gamer (buy)
    - Motivation: Fun and free gameplay.
    - Playstyle: Casual and exploratory, focusing on having fun and enjoying the game's free aspects.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: Casual player; Free-to-play enthusiast
    - Reference games: N/A
  - Critical Puzzle Solver (sale)
    - Motivation: Engagement with challenging puzzles.
    - Playstyle: Analytical and critical, focusing on solving puzzles and evaluating game mechanics.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Puzzle solver; Critical player
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Scary and engaging atmosphere (weight 0.83): The game is praised for its scary, creepy, and engaging atmosphere. Players find the atmosphere mysterious, oppressive, and tense, contributing to a real horror feel.
- Positive pre-alpha feedback (weight 0.54): The pre-alpha version of the game received positive feedback. Players found the pre-alpha to be great, polished, and even better than the full release.
- Adaptive and intelligent AI (weight 0.48): The AI in the game is noted for its ability to learn and adapt. Players appreciate the AI's intelligence and its capacity to learn from mistakes, making the gameplay more dynamic and engaging.
- Enjoyable and fun gameplay (weight 0.46): Players report that the gameplay is enjoyable, fun, and exciting. The mechanics are straightforward yet challenging, making the game cool and good overall.
- Beautiful and pleasing visuals (weight 0.32): The game is commended for its beautiful and pleasing visuals. Players find the graphics to be very beautiful and visually appealing.
- Immersive and atmospheric music (weight 0.28): The game's music is described as creepy and chilling, adding to the overall atmosphere. Players appreciate the atmospheric chase themes and immersive sounds.
- Interesting and unique concept (weight 0.21): The game's premise is described as interesting and unique. Players find the concept to be pretty neat and innovative, adding to the game's appeal.
- High potential and promise (weight 0.15): The game is noted for its great potential and promise. Players believe that the game showed a lot of potential and influence, indicating a bright future.
- Funny and enjoyable bugs (weight 0.14): Some players find the bugs in the game to be silly and funny, creating amusing moments that add to the enjoyment of the game.
- Dynamic and varied house layout (weight 0.14): The game features a dynamic house layout with different versions and variations. Players appreciate the changing interior of the house, adding to the game's replayability.
- Detailed and humorous neighbor behavior (weight 0.14): The neighbor's behavior is detailed and sometimes humorous. Players enjoy the detailed descriptions of the neighbor's actions, adding a layer of depth to the game.
- Nostalgic value for fans (weight 0.09): The game holds nostalgic value for fans. Players appreciate the nostalgic elements, adding a layer of sentimental appeal.
- Secret rooms and hidden elements (weight 0.09): The game features secret rooms and hidden elements. Players enjoy discovering secrets, adding to the game's exploration and replayability.

Common complaints:
- Game is very buggy (weight 0.67): Players frequently report that the game is very buggy, with many bugs and crashes. This significantly impacts the gameplay experience.
- Neighbor AI issues (weight 0.6): The neighbor's AI has several problems, including persistent chasing, seeing the player from a distance, blocking doors, and invading the player's home.
- Excessive traps from neighbor (weight 0.26): The neighbor sets too many traps, which can be frustrating and impede gameplay.
- Game is very difficult (weight 0.2): The game's difficulty is noted by many players. The challenging gameplay and game design contribute to this perception.
- Unfinished basement (weight 0.18): Players have noticed that the basement in the game is unfinished or lacks content, which is disappointing.
- Frequent game crashes (weight 0.16): The game crashes frequently, which is a significant issue affecting the overall experience.
- Game incompleteness (weight 0.12): The game is perceived as incomplete with many shortcomings, raw mechanics, and limited replayability.
- Technical and gameplay issues (weight 0.11): The game has various technical and gameplay issues that detract from the overall experience.
- Lack of interesting content (weight 0.11): Players find the game lacking in interesting content, which affects their overall enjoyment.
- Game is less scary (weight 0.11): Newer versions of the game are perceived as less scary, which may disappoint fans of the horror genre.
- Game is too short (weight 0.11): Players find the game to be too short, which affects their overall satisfaction.
- Neighbor's persistent hunting (weight 0.11): The neighbor's behavior includes persistent hunting and seeing the player frequently, which can be frustrating.
- Poor optimization (weight 0.11): The game has poor optimization, which affects its performance and overall quality.
- Puzzle-related issues (weight 0.1): There are complaints about the puzzles in the game, particularly with the black light puzzle and the overall number of puzzles.
- Boxes can launch player (weight 0.1): There is an issue where boxes can launch the player, which is an unexpected and likely unintended game mechanic.
- Pre-alpha version issues (weight 0.1): The pre-alpha version of the game has issues such as no ending and short game length.
- House size complaints (weight 0.1): The house in the game is considered too small by some players, who feel it could be bigger.
- Game not as good as anticipated (weight 0.1): The game did not meet the expectations of some players, who feel it is not as good as anticipated.
- Difficult code mechanics (weight 0.09): Players find the code mechanics in the game to be difficult and hard to find.

Gameplay feedback:
- Neighbor's unpredictable and aggressive behavior (weight 0.5): The neighbor exhibits unpredictable and sometimes aggressive behavior, which can be unsettling and challenging for players.
- Advanced AI learning mechanics (weight 0.48): The game features an advanced AI that learns from player actions and adapts its behavior accordingly, providing a dynamic and challenging experience.
- Stealth mechanics (weight 0.24): Stealth is a key component of the game, with players needing to navigate stealth passages and avoid detection.
- Puzzle-solving gameplay (weight 0.24): The game involves classic puzzle-solving mechanics, which are integral to the gameplay experience.
- Scary moments and jump scares (weight 0.2): The game includes numerous scary moments and jump scares, which are guaranteed to keep players on edge.
- Basement and dialogue issues (weight 0.2): Players have noted issues with the neighbor's basement, including its absence and difficulties accessing it, as well as problems with the neighbor's dialogue.
- Adaptive AI difficulty (weight 0.16): The game's difficulty adapts based on the AI's learning, providing a progressive challenge.
- Dynamic chase sequences and music (weight 0.16): The game features dynamic chase sequences accompanied by intense music, enhancing the overall experience.
- Distracting the neighbor (weight 0.16): Players can distract the neighbor using various items, which is crucial for unlocking doors and progressing in the game.
- Interactive environment (weight 0.16): Players can interact with various objects in the environment, adding depth to the gameplay.
- Neighbor invading player's home (weight 0.15): The neighbor can invade the player's home, adding a layer of tension and urgency to the game.
- Atmosphere and art style (weight 0.12): The game's atmosphere is enhanced by its art style and ambient sounds, creating an immersive experience.
- Challenging gameplay (weight 0.12): The game offers hardcore and challenging gameplay, appealing to players seeking a tough experience.
- Avoiding traps and cameras (weight 0.11): The gameplay involves sneaking and avoiding traps and cameras set by the neighbor.
- Sandbox-like problem-solving (weight 0.11): The game offers open-ended, sandbox-like problem-solving mechanics.
- Lock opening mechanisms (weight 0.11): Players need to unlock various locks, including combo locks, to progress in the game.
- Using blacklight for hidden codes (weight 0.11): Players can use a blacklight or UV lamp to reveal hidden codes, adding a unique puzzle-solving element.
- Short but eerie gameplay (weight 0.11): The game is described as short but eerie, providing a fun and scary experience.
- Neighbor's patrol and TV watching (weight 0.11): The neighbor patrols the house and watches TV, adding to the game's realism and tension.
- AI blocking entrances (weight 0.11): The AI can block entrances with items like chairs, adding an extra layer of challenge.
- Comparison with alpha versions (weight 0.1): Some players compare the game with its alpha versions, indicating changes and improvements over time.
- Pre-alpha version feedback (weight 0.09): Some feedback mentions the pre-alpha version of the game, indicating early access or developmental stages.

Performance notes:
- Numerous bugs present (weight 0.5): Players have encountered various bugs and issues throughout the game, suggesting a need for better quality assurance and bug fixing.
- Frequent game crashes (weight 0.21): Many players report that the game crashes constantly or frequently, indicating a significant stability issue.
- Poor optimization (weight 0.16): The game is reported to have poor optimization, leading to performance issues even on capable hardware.
- Resolution issues (weight 0.11): There are complaints about poor screen resolution and issues with resolution settings, affecting the visual experience.
- Frame drops on capable hardware (weight 0.07): Players experience frame drops even on powerful GPUs like the 4060, indicating optimization problems.
- Audio issues (weight 0.06): Some players have reported problems with the game's audio, though details are scarce.
- Runs on low-end hardware (weight 0.06): Despite the issues, the game runs on low-end hardware like AMD Athlon Silver and 4GB of RAM, which is a positive note.
- Decent PC requirements (weight 0.06): The game has decent PC requirements, making it accessible to a wider range of players.

Recommendations:
- Highly recommended by players (weight 0.35): Many players strongly recommend this game build, highlighting its appeal to both general audiences and specific groups like stealth and horror fans.
- Pre-alpha version preferred (weight 0.24): Several reviews suggest that the pre-alpha version is superior to other versions, including the final game, and is highly rated by some players.
- Try the first alpha version (weight 0.15): Players recommend trying the first alpha version for different features and a potentially better experience compared to this version.
- Avoid this version (weight 0.15): Some feedback advises against playing this particular version, suggesting that other versions might offer a better experience.
- Interesting for historical context (weight 0.14): Some players find this version interesting as a historical artifact or for studying the evolution of the game.
- Good for new players (weight 0.11): This version is recommended for new players looking to get into the game, offering a good starting point.
- Worth trying for suspense (weight 0.1): This version is recommended for players looking for suspense and a creatively charged experience.
- Fun for a short playtime (weight 0.06): This version is recommended for a fun afternoon, suggesting it provides an enjoyable experience for a short duration.
- Early versions over full game (weight 0.06): Players recommend trying the early versions of the game instead of the full game for a different or better experience.
- Worth a try (weight 0.06): General recommendations suggest that this version is worth trying out for its unique features and experiences.
- Specific gameplay recommendations (weight 0.06): Certain reviews highlight specific gameplay aspects, such as opening the door without climbing, which might be of interest to some players.
- Nostalgia for older versions (weight 0.06): Some players who miss the older versions of the game recommend this version for its nostalgic value.
- Try non-pre-alpha versions (weight 0.06): Reviews suggest playing the non-pre-alpha versions for potentially better gameplay experiences.
- Potential for horror genre (weight 0.06): Reviews highlight the potential of this game to be a successful horror experience.
- Recommend all Hello Neighbor games (weight 0.06): Some feedback recommends all games in the Hello Neighbor series, indicating a broad appeal.
- Mod recommendations (weight 0.05): Some feedback mentions specific mods, like the Hello Sandbox mod, which might enhance the gameplay experience.
- Sound improvements needed (weight 0.05): Some reviews suggest that adding sound to the game could improve the overall experience.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.16): Players are frustrated primarily due to persistent bugs, such as the neighbor chasing bug and frequent game crashes. The neighbor's inconsistent and often aggressive AI behavior, along with gameplay issues like camera problems and loud chase music, contribute significantly to this frustration.
- Disappointment (weight 0.16): Disappointment stems from the game's final release not living up to the potential shown in earlier alpha versions. Players feel let down by the lack of content, removed features, and the game's unfinished state, including the absence of a clear goal and ending.
- Excitement (weight 0.15): The game's creepy atmosphere, challenging gameplay, and unique mechanics generate excitement among players. The adrenaline rush from the neighbor's unexpected actions and the overall captivating concept contribute to this thrilling experience.
- Nostalgia (weight 0.13): Nostalgia is evoked by comparisons to earlier versions of the game, particularly the alpha and pre-alpha builds. Players fondly remember the older graphics, gameplay elements, and the potential the game once showed.
- Fear (weight 0.08): The game's scary atmosphere, jumpscares, and the neighbor's threatening behavior instill fear in players. The eerie ambience and unpredictable moments, such as the neighbor finding the player, enhance this sense of fear.
- Enjoyment (weight 0.05): Players enjoy the game's interesting premise, atmospheric qualities, and the mystery and horror elements. The simple yet scary gameplay, along with the discovery of new things in each playthrough, adds to the enjoyment.
- Satisfaction (weight 0.04): Satisfaction comes from the game's decent atmosphere, well-made graphics, and interesting aspects. The high-quality story and gameplay experience contribute to a sense of fulfillment.
- Amusement (weight 0.04): Amusement is derived from the neighbor's behavior and unique gameplay interactions, which often lead to funny and chaotic moments. Bugs in the game also create unexpected and humorous situations.
- Curiosity (weight 0.02): Curiosity is piqued by the game's mystery, open-ended storytelling, and the presence of theories and secrets. Players are intrigued by the potential secrets and the game's origins.
- Surprise (weight 0.02): Surprise comes from unexpected events such as the neighbor's AI hearing everything, including a sneeze, and the neighbor clipping through walls. The difficulty of the early version and unexpected errors also contribute to this emotion.
- Joy (weight 0.02): Joy is experienced through the fun gameplay mechanics and the neighbor's funny actions. The enjoyable style and creative details of the game add to this positive emotion.
- Annoyance (weight 0.02): Annoyance is caused by specific gameplay issues such as the unnecessary control mechanism for opening a lock and the key disappearing in Act 2. The nightmare removing items from inventory also adds to this frustration.
- Approval (weight 0.02): Approval is given to the game's atmosphere and art style, as well as the AI difficulty adjustment. These aspects are well-received by players.
- Hope (weight 0.02): Hope is inspired by the potential shown in the alpha version and the belief in the potential of future updates or sequels. Players are optimistic about what the game could become.
- Appreciation (weight 0.02): Appreciation is expressed for the game's atmosphere, graphics, and overall quality. Players value the efforts put into these aspects of the game.
- Boredom (weight 0.01): Boredom sets in due to the game being perceived as too easy and only useful for killing time. The lack of challenge and engagement leads to this emotion.
- Positive (weight 0.01): Positive feelings are generated by the game's atmospheric and gameplay qualities. The game is recommended for its suspenseful elements.
- Happiness (weight 0.01): Happiness is derived from enjoying the full game experience. Players find joy in the overall gameplay.
- Tension (weight 0.01): Tension is created by the act of sneaking into the neighbor's house. The suspense and risk involved in this action contribute to this feeling.
- Gratitude (weight 0.01): Gratitude is expressed towards the developers for their great work. Players appreciate the efforts and quality put into the game.}