Info about The Henry Stickmin Collection:

Official game description:
The Henry Stickmin Collection is a Newgrounds choose-your-own-path classic, reborn and revitalized. This 6-game epic culminates in multiple entirely canon, extremely different endings. Each step of the journey has you choose from options such as a Teleporter or calling in your buddy Charles to help you out. Correct choices will move the story forward, but incorrect choices lead to a fail. If you get to the end on your first try, you’re doing it wrong. Failing is half the fun.
An Old Series, Remastered
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The Henry Stickmin games have seen some good times on the internet, but age has not been kind. Breaking the Bank has been completely reanimated from scratch. Escaping the Prison, Stealing the Diamond, Infiltrating the Airship and Fleeing the Complex have all had their backgrounds and sound effects redone!  
A Grand Finale
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A final game, Completing the Mission, is is featured in this collection. It's brand new, never before seen online! Cap off the series with a game 3x bigger than any of the previous games in the series.

Release date: Aug 7, 2020

Categories: Choice-based Narrative, Point-and-Click Adventure, Interactive Fiction, Comedy, Branching Narrative, Multiple Endings, Nostalgic Gameplay, Casual Game

Feature scans:
- Wiki: score 50; verdict: Needs Improvement in Internal Guidance; summary: The user feedback indicates a significant reliance on external guides and walkthroughs to progress and achieve 100% completion in the game. This dependence suggests that the game's internal guidance and documentation may be insufficient, leading to a fragmented and less enjoyable user experience. The need for constant external reference detracts from the immersive experience and highlights potential areas for improvement in in-game guidance and documentation.
- Steam Deck: score 80; verdict: Broken; summary: The game suffers from frequent crashes and performance issues, significantly impacting the user experience. Additionally, there are notable compatibility and usability problems that detract from overall enjoyment.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Rich in references and humor (weight 0.96): The game is packed with references to pop culture, video games, and memes, which players find highly entertaining. The humor is consistently praised for being clever and well-executed.
- Highly praised gameplay and story (weight 0.9): The game is celebrated for its engaging and humorous storyline, as well as its enjoyable gameplay mechanics. Players appreciate the variety of choices and outcomes, which add to the replayability and entertainment value.
- Enjoyable achievements and secrets (weight 0.82): Players enjoy the process of unlocking achievements and discovering secrets within the game. The achievements are described as fun and engaging, adding an extra layer of enjoyment to the gameplay.
- Multiple endings and high replayability (weight 0.75): The game offers a vast number of different endings and paths, which encourages players to replay the game to explore all the possibilities. This feature is highly appreciated and adds significant value to the game.
- Nostalgic and memorable experience (weight 0.54): Many players feel a strong sense of nostalgia, as the game reminds them of classic Flash games and childhood memories. The memorable scenes and characters contribute to an emotionally resonant experience.
- Impressive graphics and animations (weight 0.53): The game's graphics and animations are praised for being visually pleasing and well-executed. Despite not requiring high-end graphics, the game's visual style is charming and effective.
- Affordable and good value (weight 0.51): Players find the game to be reasonably priced, especially during sales, and believe it offers good value for the amount of content and enjoyment it provides. The game's affordability makes it accessible to a wide audience.
- Positive reception and recommendations (weight 0.09): The game receives high praise and recommendations from players, who consider it one of the best games they have played. This positive reception encourages others to try the game.
- Celebration of Henry Stickmin (weight 0.06): The game is seen as a love letter to the Henry Stickmin series, preserving and enhancing the adventures of the beloved character. This aspect resonates strongly with fans of the series.
- Casual and adventure blend (weight 0.03): The game successfully blends casual gameplay with adventure elements, creating a unique and enjoyable experience. This mix appeals to a wide range of players.
- Relaxing and feel-good game (weight 0.03): Players find the game to be a good way to relax and unwind after a hard day. The positive feelings and good vibes generated by the game are highly valued.

Common complaints:
- Frequent crashes and poor optimization (weight 0.37): The game is reported to crash frequently, especially in fullscreen mode. This instability, along with poor optimization and low FPS, significantly impacts the gaming experience.
- Difficulty in collecting bios (weight 0.35): Collecting bios is a major pain point for players. The process is described as tedious and difficult, especially in the last chapter, where characters appear for very short durations.
- Excessive cutscenes and lack of gameplay (weight 0.32): The game is criticized for having too many cutscenes and minimal gameplay, making it feel more like a long movie with occasional choices. This lack of interactive content can make the game boring and not worth its price.
- Lack of language support (weight 0.32): The game is criticized for not having translations in various languages, including Spanish and Russian. This lack of localization can make it inaccessible to non-English speaking players.
- High price for limited content (weight 0.31): Many players feel that the game is overpriced for the amount of content it offers. The short duration and lack of replayability make it feel not worth the full price.
- Outdated humor and references (weight 0.29): The game's humor and references are considered outdated, which can make the game less enjoyable, especially for younger audiences.
- Short game duration (weight 0.26): The game is criticized for being too short, with some players completing it in just a couple of hours, making it feel not worth the price.
- Quality of life issues (weight 0.23): There are several quality of life issues, such as the lack of a fast-forward option for cutscenes and no button to exit the menu, which can make the game less enjoyable.
- Minor bugs and glitches (weight 0.07): The game has various minor bugs and glitches, such as lagging, freezing, and specific crashes during certain events or key presses.
- Emotional distress from story elements (weight 0.03): Certain story elements, such as character deaths, can cause emotional distress for some players.
- Achievements not triggering (weight 0.03): Some players report that certain achievements do not trigger despite completing the required actions, which can be frustrating for completionists.
- No new episodes or DLC (weight 0.02): Players express disappointment that there are no new episodes or DLCs planned, which limits the game's longevity and content.
- Audio issues (weight 0.01): Some parts of the audio are reported to fall flat, which can detract from the overall gaming experience.

Gameplay feedback:
- Multiple endings and choices (weight 0.52): The game features a branching narrative structure with numerous endings and paths based on player decisions. This includes a variety of choices that lead to different outcomes, encouraging experimentation and replayability.
- Humor and comedy focus (weight 0.4): The game is filled with humorous elements, jokes, and comedy missions. It often prioritizes comedy over traditional gameplay, making it enjoyable and entertaining even when failing.
- Interactive storytelling (weight 0.4): The game features interactive storytelling with meta-referential humor and fourth-wall breaks. Players can influence the story through their choices, leading to a unique and engaging narrative experience.
- Collection and achievements (weight 0.37): The game includes an achievement system and encourages collecting items such as character bios and secret items. Completing the game 100% and unlocking all achievements requires effort and adds to the replay value.
- Simple and accessible gameplay (weight 0.33): The gameplay is described as simple and easy to learn, with point-and-click mechanics. It is suitable for casual players and does not require high-end hardware, making it accessible to a wide audience.
- Short and engaging gameplay duration (weight 0.28): The game has a relatively short gameplay duration, making it easy to complete in one sitting. Despite its length, it offers a lot of content and replay value through its multiple endings and choices.
- Remastered and updated content (weight 0.28): The game is a remastered compilation of previous entries, featuring updated graphics, cool animations, and remade content. It includes a new mission with additional choices, characters, fails, and endings.
- Easter eggs and references (weight 0.04): The game is filled with Easter eggs, references to other games, movies, and anime. These elements add depth and humor, making the game more enjoyable for players who appreciate such details.

Performance notes:
- Fullscreen mode instability (weight 0.11): The game experiences frequent crashes and performance issues when run in fullscreen mode. While some users report smooth performance, others encounter instability and crashes, particularly after events or deaths.
- Crashes during cinematics (weight 0.01): The game crashes during specific cinematic sequences. This issue is particularly noted in two specific cinematics, disrupting the narrative flow and user experience.

Recommendations:
- Highly recommended game (weight 0.29): The game is highly recommended for a wide audience, including indie game lovers, fans of point-and-click games, and those who enjoy humor and references. It is praised for its unique gameplay and entertainment value.
- Worth buying on sale (weight 0.27): Many reviews suggest that the game is worth purchasing, especially when it is on sale. The game offers good value for money and is recommended for those looking for a casual and entertaining experience.
- Use guides for achievements (weight 0.25): Players recommend using walkthroughs, wikis, or guides to help with achieving 100% completion and getting all the endings. This can enhance the gaming experience and make it more enjoyable.
- Suitable for all ages (weight 0.24): The game is recommended for all ages, making it a suitable purchase for families and siblings. It is described as clever and consistently entertaining, suitable for a wide range of players.
- Standout interactive comedy game (weight 0.02): The game is noted as a standout in the genre of interactive comedy games. It is highly recommended for fans of point-and-click games and those who enjoy comedic narratives.
- Best way to play Henry Stickmin (weight 0.01): The game is considered the best way to experience the Henry Stickmin series. It is praised for its unique gameplay and entertainment value, making it a must-play for fans of the series.
- Potential for future updates (weight 0.01): Players suggest that the game could benefit from updates, particularly for adding extra endings. This indicates a desire for continued development and improvement of the game.
- Patience recommended for gameplay (weight 0.01): Some reviews recommend having patience while playing the game, indicating that it may require time and effort to fully enjoy and complete.

Other player notes:
- Developed by Among Us creators (weight 0.01): The game is developed by the same team that created the popular game Among Us.
- Short completion time (weight 0.01): The game can be completed in approximately 26 minutes, indicating a brief gameplay experience.

Emotions:
- Nostalgia (weight 0.22): Players are experiencing nostalgia primarily due to the remastered edition of the Henry Stickmin games, which brings back memories of playing the original Flash versions during their childhood or school years. The game's humor, references to the mid-2000s to early-2010s internet era, and the ability to relive memorable scenes and Easter eggs contribute significantly to this feeling.
- Joy (weight 0.2): The game's humor, including absurd jokes, funny references, and entertaining gameplay, brings players a lot of joy. The excitement of seeing multiple endings, achieving 100% completion, and the overall enjoyable experience, including the soundtrack and characters, contribute to this positive emotion.
- Excitement (weight 0.1): Players are excited about the game's multiple paths, endings, and the unique final chapter, which offers varied and engaging gameplay. The anticipation of future updates and the overall positive experience, including the game's humor and storytelling, add to this excitement.
- Frustration (weight 0.06): Frustration stems from technical issues such as game crashes, bugs, and performance problems, particularly in full-screen mode. Additionally, the difficulty in collecting all bios and completing the game 100%, as well as obscure secret achievements, contribute to player frustration.
- Amusement (weight 0.06): The game's crude humor, funny jokes, and unexpected effects of decisions provide a lot of amusement. Players find the character bios wholesome and amusing, and the creative fails add to the overall entertainment value.
- Enjoyment (weight 0.05): Players enjoy the game's humorous elements, cool animations, and engaging gameplay. The fun writing, great humor, and the overall enjoyable experience, including playing with family, contribute to this feeling.
- Satisfaction (weight 0.05): Satisfaction comes from completing the game, discovering secret endings, and enjoying the game's humor and effort. The branching narrative structure, replay value, and positive ratings across various categories add to the sense of accomplishment.
- Sadness (weight 0.04): Sadness is evoked by touching moments during gameplay, including character deaths and emotional endings. The lack of DLC or continuation also contributes to this feeling.
- Love (weight 0.04): Players express love for the game due to its characters, charm, and improvements over the original Flash games. The game's simplicity and its status as a love letter to the Henry Stickmin series add to this affection.
- Disappointment (weight 0.02): Disappointment arises from the game's length and price, as well as excessive cutscenes and jokes that do not land well. Technical issues such as glitches and problems with achievements also contribute to this feeling.
- Happy (weight 0.01): Players are happy with the game's engaging and mysterious gameplay, as well as the preservation of Henry Stickmin's adventures. The game's humor and enjoyable experience contribute to this happiness.
- Admiration (weight 0.01): Admiration is felt towards the game's impressive variability in plot development and the creativity of the developers. The game's quality and overall experience are highly praised.
- Excited (weight 0.01): Players are excited about the remastered games and the funny, action-packed gameplay. The anticipation of new content and the overall positive experience add to this excitement.
- Enthusiasm (weight 0.01): Enthusiasm is driven by the extensive list of new features and improvements in the game. The positive overall experience and high ratings contribute to this enthusiasm.
- Surprise (weight 0.01): Players are surprised by the short completion time of the game and the creativity of the developers. The unexpected elements and unique features add to this surprise.
- Impressed (weight 0.01): Players are impressed by the game's beautiful storyline and the evident effort put into its design. The game's quality and attention to detail contribute to this impression.
- Gratitude (weight 0.01): Gratitude is expressed for the unique game experience and for receiving the game as a gift from a friend. The game's special features and enjoyable content add to this feeling.}