Info about Vessel:

Official game description:
Steam Big Picture
=================
About the Game
==============
Living liquid machines have overrun this world of unstoppable progress, and it is the role of their inventor, Arkwright, to stop the chaos they are causing. Vessel is a game about a man with the power to bring ordinary matter to life, and all the consequences that ensue.  
Key features:
-------------
*   **Liquid Gameplay** - Vessel is built on an optimized liquid simulation featuring flowing water, scalding lava and steam, reactant chemicals,glowing goo, the mysterious 'protoplasm', and more. Each liquid has unique properties and mixes with other liquids for dramatic effects.  
*   **Bring Liquid to Life** – Interact with 'Fluro' creatures that are formed entirely from simulated liquid. Each retains the properties of the liquid they're made of, giving them the ability to melt, reform, absorb, explode, and more.  
*   **Unique Puzzles** – Solve puzzles by combining the unique behaviors of each creature with the fluid they're created from. Every aspect of the world is physically simulated, and all puzzles are based in the liquid simulation. Drop a 'Drinker' Fluro and lure him by spraying goo. Create a 'Dark Fluro' and chase him with light. Liquid and physics are not an aesthetic in Vessel, but the foundation of gameplay.  
*   **2D/3DHybrid Art Style** – Explore a world of fantastic, detailed machines and strange, wondrous environments. 2D hand-drawn textures combined with 3D normal maps, lighting, and depth creates a unique, other-worldly look to the visuals.  
*   **Upgrade your Equipment** – Use the mysterious protoplasm liquid found in the world to upgrade your equipment, obtaining powerful new ways to manipulate liquid.  
*   **Jon Hopkins Soundtrack** – Features a full-length soundtrack by electronic music prodigy Jon Hopkins, internationally renowned for his work with Brian Eno, Imogen Heap and Coldplay.  
*   **Full Game Experience** - Vessel features over 10 hours of content across multiple worlds, featuring several unique types of liquid and Fluros.

Release date: Mar 1, 2012

Categories: Puzzle Solving, Physics Simulation, 2D Platformer, Steampunk, Liquid Simulation, Metroidvania, Environmental Puzzle

Feature scans:
- Proton/Linux: score 25; verdict: Minor Tweaks; summary: The filtered reviews contain only positive Steam Deck / Proton feedback. Users report a fun experience when using Proton Experimental and recommend full screen resolution. No Linux-specific launch failures, crashes, anti-cheat blockers, or workaround-heavy issues are reported. The only Linux/Proton signal is a minor recommendation to use Proton Experimental, so compatibility appears to work well with at most small tweaks.
- Steam Deck: score 45; verdict: Tinkering Required; summary: Feedback is mixed. One reviewer rates the Steam Deck experience as 'pretty much flawless', while another explicitly recommends launching via 'Proton Experimental' with a full screen resolution tweak, indicating the game needs manual compatibility configuration rather than working natively out of the box. A separate reviewer notes that advertised full controller support failed with their Xbox controller, hinting at input-related friction. Overall the title is playable but not entirely seamless.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $4.00 - $10.00
  - Reasoning: The reviews consistently frame the game as a low-cost indie puzzle title that is worth its asking price even without a discount, with several players emphasizing how cheap it is and how frequently it is discounted. Positive value statements ('dirt cheap', 'well priced', 'worth every penny', 'worth the money') indicate the community sees the base price as fair only in the budget indie tier. The non-English review notes it was bought on sale for 4 RMB, implying the standard price sits modestly higher but still well within single-digit USD territory. Taken together, the perceived fair base price clusters in the roughly $4-$10 range rather than anything approaching a premium price point. Confidence is moderate because most comments reference sale prices or general cheapness rather than an explicit full-price figure.
- Playtime Metrics:
  - Game completion: 10.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: 15.0h
  - Reasoning: The 100% completion estimate of 7-15 hours supports an endgame/100% completion metric around 15 hours. Main completion is reported at 8 hours to finish, as a 10-hour game, and as 10-15 hours of gameplay, so a representative gameCompletion of about 10 hours is used. No separate story completion time is given, so storyCompletion is null. No numeric typical session length is provided, so sessionLength is null.
- Time-to-fun:
  - Summary: Vessel tends to click after an initial learning curve: players report struggling to understand it for the first few hours before it becomes a decent puzzle platformer. A minority find it immediately inventive or never fun at all, citing tedium and waiting.
  - Stance: Clicks after
  - Anchor: Pushing through the initial learning curve
  - Time to anchor: 3h 0m
  - Friction: Steep initial learning curve; hard time understanding the game for the first few hours; Puzzles described as tedious, with lots of waiting around even in the good parts; Getting lost or unsure where to go next, notably in the Factory due to a counter-intuitive map; Pumps placed in bad locations and falling off ladders; Tedious keyboard-layout switching before playing
  - Unlock drivers: Overcoming the initial learning curve turns it into a decent puzzle platformer; Gradual introduction of mechanics that keeps pacing steady as puzzles ramp up
  - Conditions: Tolerance for tedium and waiting during puzzle sections; Persistence through the first few hours before understanding clicks; Playing with the default keyboard layout avoids tedious remapping; Willingness to explore when the map is unclear
- Player Archetypes:
  - Puzzle Genre Enthusiast (buy)
    - Motivation: Solving clever, unique physics puzzles and comparing them to favorite genre classics.
    - Playstyle: Methodical puzzle solving with an eye for inventive mechanics and stage-based experimentation.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Myst; Riven; Portal; Oddworld
  - Achievement Completionist (buy)
    - Motivation: Unlocking all achievements and reaching 100% completion.
    - Playstyle: Efficient one-playthrough completion, using stage select and tracking achievement requirements.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Casual Atmospheric Puzzle Player (buy)
    - Motivation: Relaxing with an atmospheric, approachable puzzle game that has music, visuals, and story.
    - Playstyle: Casual, low-pressure playthrough, often on Steam Deck, enjoying the sights and soundtrack.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Frustrated Precision-Platformer Critic (no buy)
    - Motivation: Completing the puzzle-platformer challenge despite friction and warning others about imprecise controls.
    - Playstyle: Pushes through physics-based platforming and puzzle sections but struggles with finicky precision, ragdoll movement, and repeated attempts.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent puzzle design (weight 0.99): Players consistently praise the puzzles as clever, creative, challenging, and varied. Many note that puzzles can be solved in multiple ways and are thoughtfully made.
- Great puzzle game overall (weight 0.91): Many describe it as a top-tier puzzle game that is refined, enjoyable, and a must-play for puzzle fans. It is often called a gem of the genre.
- Liquid physics standout feature (weight 0.63): The fluid simulation is repeatedly highlighted as the game's defining mechanic, with realistic splashes, waves, and fountains that still look impressive. The liquid manipulation is described as fun, interesting, and unlike anything else.
- Well-balanced difficulty curve (weight 0.55): Reviewers appreciate that puzzles start simple and gradually increase in difficulty without becoming frustrating. Most find the difficulty suitably challenging, with good pacing and no sudden spikes.
- Immersive steampunk atmosphere (weight 0.52): The steampunk aesthetics and atmosphere are widely praised as deep, immersive, and appealing. It adds significantly to the overall experience.
- Unique and innovative experience (weight 0.41): Many reviewers highlight the game's uniqueness and originality. It stands out from other games with fresh ideas and mechanics.
- Great soundtrack and music (weight 0.32): The soundtrack is praised as awesome, chill, and fitting for the game. The music is considered a highlight by many reviewers.
- Rewarding and satisfying gameplay (weight 0.31): Players feel a strong sense of accomplishment upon completing puzzles and the game. The experience is described as rewarding and engaging.
- Fun platformer-puzzle mix (weight 0.28): The blend of 2D platforming and puzzle solving is well-received. It is described as a fun and rewarding platform puzzler.
- Cute and charming Fluros (weight 0.19): The Fluros, the liquid creatures, are often called cute, cool, and exciting. They add charm to the game.
- Pleasant and simple experience (weight 0.13): Some describe the game as simple yet enjoyable and pleasant. It provides a casual and relaxing puzzle experience.

Common complaints:
- Physics engine causes puzzles to break (weight 0.63): Many players report that the physics simulation is inconsistent, glitchy, and often breaks, requiring puzzle resets. This leads to frustration as solutions that should work fail due to engine issues.
- Game is buggy and unpolished (weight 0.56): Numerous bugs, glitches, and crashes are reported, including permanent character lock, infinite currency exploits, and achievements not unlocking. The game feels unpolished and lacking in optimization.
- Trial-and-error and unpredictability (weight 0.54): Many puzzles feel random and require trial and error, as physics can make solutions inconsistent and often feel like fighting the game rather than solving puzzles. Unpredictable events and AI behavior contribute to this.
- Controls are floaty and imprecise (weight 0.51): The controls, especially for platforming, are frequently criticized as floaty, goofy, and imprecise, leading to missed jumps and unfair deaths. This is a common source of frustration.
- Fluros are unreliable and fragile (weight 0.51): The AI-controlled creatures (Fluros) often behave unpredictably, lack intelligence, and die easily from minor mistakes. They can break when they shouldn't, fall apart if you misjudge liquid amount, and randomly die in the middle of puzzles.
- Difficulty spikes cause frustration (weight 0.5): The difficulty increases sharply, especially in the second half and factory levels, leading to frustration and many players giving up. Some sections feel impossible and require excessive dexterity.
- Final puzzles are frustrating and broken (weight 0.48): The end-game puzzles are often described as ridiculous, frustrating, and sometimes unsolvable due to bugs or poor design. Some players could not finish the game because a puzzle solution did not work.
- Story and worldbuilding are lacking (weight 0.46): The story is often described as confusing, schizophrenic, or barely explained, leaving players with no clear understanding of the world, purpose, or characters. Worldbuilding is thin and disappointing for those who enjoy it.
- Upgrades are useless and poorly designed (weight 0.36): Many players find the upgrade system largely useless, with most upgrades being superfluous gimmicks that do not help. Additionally, upgrades are locked in permanently and cannot be swapped out, reducing flexibility.
- Graphics and art are unimpressive (weight 0.36): The graphics are often described as dated, with bland art, strange texturing, and abrupt model cutoffs. Some visual glitches, such as invisible liquid, are also reported.
- Ladders are problematic (weight 0.27): Ladders are a common source of frustration, with players reporting that the character climbs them weirdly, falls off easily, and that the movement handling is heavy. Many players dislike the ladder sections.
- Achievements are problematic (weight 0.25): Achievements are often missable, luck-based, or finicky to unlock, causing frustration. Some require looking up online guides.
- Puzzles require too much precision (weight 0.23): Many puzzles require extreme precision, with being off by a pixel causing failure or unintended behavior. This is especially problematic with physics-based interactions like vacuums or seeds.
- Save system is obtuse (weight 0.17): The saving system is criticized for being obtuse, with issues such as overwriting old saves and not restoring resources properly when respawning. This can lead to lost progress and frustration.
- Controller support is misleading (weight 0.16): The controller recommended label is misleading, as some players find mouse and keyboard work better, while others report that controller support is broken (e.g., Xbox controller not working properly).
- Backtracking and inefficiency (weight 0.16): The game includes pointless backtracking and inefficient solutions that still work but are less satisfying. This adds tedium to the experience.
- Audio has issues (weight 0.15): The audio sometimes glitches, has loud sound effects, and the music is slightly lacking despite fitting the theme.

Gameplay feedback:
- Creatures made from liquid (weight 0.81): Players can create living creatures from various liquids, and these creatures have properties based on the liquid type. They are used to solve puzzles.
- Fluid physics puzzle gameplay (weight 0.7): The core gameplay revolves around liquid physics and interactions, with fluids used as a central puzzle mechanic. This appears across many clusters and is the most frequently mentioned aspect.
- Fluros as puzzle helpers (weight 0.68): Fluros are liquid creatures that help solve puzzles, often with different abilities. They are a key mechanic in the game.
- Puzzle platformer genre (weight 0.59): The game is consistently described as a puzzle platformer, often with physics-based elements. It combines platforming with puzzle-solving.
- Play as an inventor (weight 0.43): Players control a steampunk inventor or scientist who creates liquid creatures. This role is central to the story.
- Nonviolent and accessible (weight 0.42): The game is nonviolent and does not require fast reflexes, making it accessible to a wide audience.
- Steampunk setting (weight 0.34): The game has a steampunk style and universe, with an inventor protagonist. This aesthetic is noted in several reviews.
- Puzzle variety and difficulty (weight 0.34): Puzzles range from tutorial to main and optional, with increasing difficulty and new items. Some puzzles require time to figure out.
- Multiple liquid types (weight 0.31): The game features several types of liquids, such as water, lava, and colored gels, each with unique properties. These are used in puzzles.
- Physics-based gameplay (weight 0.31): Physics plays a main role in the gameplay, especially liquid physics. This is a fundamental aspect.
- Liquid gun and tank (weight 0.27): A liquid gun with a tank allows spraying and sucking up liquids. It can be upgraded with different nozzles and larger tanks.
- Upgrade system (weight 0.25): The game features an upgrade system, likely for the liquid gun and other tools. This adds progression.
- Fluro types and abilities (weight 0.22): There are several types of Fluros with different abilities, such as running to buttons, moving toward the hero, or fearing darkness.
- Indie 2D sidescroller (weight 0.2): It is an indie 2D side-scrolling puzzle game. This genre classification is mentioned in reviews.
- Exploration and story (weight 0.17): The game includes exploration and a story, with a specific atmosphere. This adds depth to the puzzle gameplay.
- Switch and chain reactions (weight 0.13): Puzzles involve operating switches and triggering chain reactions. This is a common puzzle element.
- Controller and keyboard support (weight 0.12): The game is playable with either a controller or mouse and keyboard. This offers flexibility to players.
- Liquid-based puzzle arcade (weight 0.12): It is described as a liquid-based puzzle arcade or liquid-manipulation puzzle action. This highlights the arcade-like puzzle focus.

Performance notes:
- Graphical Glitches (weight 0.18): Feedback mentions graphical glitches, including eyes on creatures later in the game and occasional strange graphics engine behavior. These visual issues appear in multiple clusters but without extensive detail.
- Lack of Optimization (weight 0.07): A reviewer mentions that the game lacks optimization in some situations, which can lead to performance issues. This is a vague but notable concern.
- Occasional Crash (weight 0.07): One report describes a single crash during play. While isolated, crashes can still affect the overall experience.

Recommendations:
- Recommended for puzzle fans (weight 0.49): Many reviewers highly recommend the game specifically for fans of puzzle and platformer genres. It is praised as one of the most enjoyable puzzle platformers, ideal for those who like thinking and solving puzzles casually or seriously.
- Not for everyone, caution advised (weight 0.39): Some reviewers warn that the game is not for those who dislike puzzles or seek pure puzzles, citing action elements and fine control. Others recommend avoiding it for sanity reasons or skipping it entirely.
- Worth picking up and playing (weight 0.36): Reviewers suggest picking up the game and enjoying it, with recommendations like 'Recommended to pick up and enjoy' and 'Recommendation: yes, pick it up.' It is considered a worthwhile experience.
- General strong recommendations (weight 0.28): Reviewers widely give strong, unconditional recommendations without specific caveats. Many simply say it is recommended, definitely recommended, or worth every penny.
- Recommended for everyone (weight 0.24): Several reviewers recommend the game to everyone, including friends and those who don't usually play such games. They believe it has broad appeal.
- Controller recommended over keyboard (weight 0.22): Several reviewers advise playing with a controller or gamepad, stating it is easier and preferable to mouse and keyboard. Some note that mouse and keyboard are possible but not ideal.
- Buy it, strongly recommended (weight 0.22): Multiple reviewers urge buying the game, using phrases like 'Buy it' or 'You should probably just buy the game.' It is seen as a must-buy for those who don't already own it.
- Try it if in library (weight 0.21): Several reviewers recommend playing the game if you already have it in your library, saying not to miss the chance. They believe most will enjoy it and suggest giving it a try.
- Vessel is fun challenging puzzler (weight 0.17): Overall, Vessel is described as a fun and challenging puzzle game that should not be missed. It offers a slightly different, less guided puzzle experience.
- Good for specific audiences (weight 0.16): The game is recommended for physics puzzle fans, smart children, and fans of specific genres like Myst and Riven. It may also appeal to enthusiasts of forgotten indie platformers.
- Enjoyable but not high difficulty (weight 0.12): Reviewers note the game is fun but not for those seeking high difficulty, and it may not appeal to hardcore puzzle fans. It is described as a good game but relatively easy.
- Great for casual or short sessions (weight 0.11): Some reviewers find the game great for filling idle moments or as a weekend experience. It suits players looking for a shorter, casual puzzle game.
- Praise for atmosphere and visuals (weight 0.11): Reviewers appreciate the steampunk atmosphere and polished aesthetic with pretty graphics. It is recommended for those who enjoy such settings.
- Wait for sale or buy cheap (weight 0.11): Some reviewers advise waiting for a sale or buying only if cheap, suggesting the price may be a concern for some. They recommend getting it on sale.
- Final boss and puzzle worth it (weight 0.1): One reviewer recommends completing the game just to appreciate the final boss and final puzzle. Another suggests using a walkthrough for the final accelerator section.
- Mixed recommendation (weight 0.1): One reviewer gives a thumbs-up since most people will likely enjoy at least some of the first content. Another does not earn a recommendation, showing mixed opinions.
- Controller vs keyboard preferences (weight 0.07): There is a split in preference: some recommend a controller while others prefer mouse and keyboard. The choice depends on personal comfort.
- Watch gameplay videos if unsure (weight 0.06): Reviewers suggest watching gameplay videos if you are unsure about the game. This helps in making an informed decision before purchasing.
- Challenge your brain (weight 0.06): One reviewer recommends the game if you want to challenge your brain. It is seen as a good mental exercise for puzzle enthusiasts.
- Enjoyable even today (weight 0.06): One reviewer notes the game will be enjoyed even today, indicating it has aged well. It remains a fun experience for modern players.

Other player notes:
- Long and Expansive Game (weight 0.55): Multiple reviewers note that the game is long, taking over 10 hours to finish and up to 15 hours for 100% completion. This makes it a substantial experience for players.
- Achievements and Replay Value (weight 0.31): The game offers achievements, including some missable ones, and extra challenges for replay, with an estimated difficulty of 4/10 and one playthrough needed.
- Very Low Price Point (weight 0.28): The game is consistently described as dirt cheap, well-priced, and often on sale, offering good value for the content. Reviewers highlight its affordability.
- Positive Comparisons to Other Games (weight 0.28): Reviewers compare it favorably to Portal, Limbo, Braid, and others, noting similar puzzle-platforming elements but with unique twists like color and less lethality.
- Dead Community and No Mods (weight 0.27): The Vessel community is inactive, with no mods, sequels, or fan games, and the Steam page activity peaked around 2015-2018. New content is unlikely.
- Original Story and Lore (weight 0.24): The game features an original story about a scientist and synthetic creatures called Fluros, with well-developed lore and a potentially shocking ending.
- Atmospheric Steampunk Setting (weight 0.24): The game features a steampunk aesthetic with gray industrial visuals, fog, and steam, appealing to fans of the genre. The setting is immersive and moody.
- Puzzle Variety and Quantity (weight 0.24): The game contains around 25 main puzzles (35-40 with tutorials), spread across three areas, with an upgrade system and collectibles that are not too difficult to complete.
- Mixed Translation Quality (weight 0.22): Translations vary: good Italian and amateur Slovak are available, but no Japanese, and the English uses complex technical language, prompting recommendations for Russian localization.
- Historical Context and Age (weight 0.22): Released in 2012, the game is over a decade old and was impressive for its time but may not stand out among modern titles. It was an early title from Strange Loop Games.
- Forgettable but Beloved Cult Classic (weight 0.19): The game is overlooked by many but cherished by a niche audience, often described as unfairly forgotten and a memorable experience despite its age.
- Technically Stable and Polished (weight 0.19): The game runs without crashes or bugs, has full controller support, and is expected to run well on most PCs, indicating good optimization.
- Short but Memorable Experience (weight 0.18): Despite being relatively short (around 10-15 hours), the game is memorable and better played in short sessions, leaving a lasting impression.
- Availability and Bundles (weight 0.17): The game has been available in Humble Bundle and Indiegala giveaways, and has fewer than 500 reviews, indicating limited exposure but occasional free access.
- No Steam Cloud Saves (weight 0.14): The game does not support Steam cloud saves, which is a drawback for players who expect seamless save syncing across devices.
- Steam Deck Compatibility (weight 0.14): The game works well on Steam Deck, with flawless performance and good default controls, and proton experimental is recommended for full resolution.
- Unique Visual Blend (weight 0.14): The visuals blend 2D and 3D graphics with dynamic lighting and normal maps, creating a flat yet volumetric look that stands out, especially for its time.
- Liquid Physics Tech Demo Feel (weight 0.13): The game's water mechanics feel like they originated from a liquid physics tech demo, which later evolved into a full puzzle game with lots of water flow.
- Old Physics Engine (weight 0.08): The game uses an outdated physics engine, which may affect gameplay fluidity and realism. This is a technical limitation noted by some players.
- Infinite Currency Bug (weight 0.07): There is a bug that allows infinite currency, but it is hard to discover unintentionally, so it rarely affects normal play.

Emotions:
- Frustration (weight 0.18): Players frequently cite broken or inconsistent physics that cause random Fluro deaths, along with imprecise, floaty controls that make puzzles feel like fights against the game. Many also report being stuck for long periods due to obtuse late-game puzzles, bugs such as a locked character facing one direction, and an unhelpful saving system.
- Enjoyment (weight 0.15): Reviewers consistently praise the clever, varied puzzles and the unique liquid-based gameplay, especially using the Fluros to solve problems. The art style, soundtrack, and steady difficulty curve create a fun and rewarding puzzle-platformer experience.
- Appreciation (weight 0.09): Players admire the beautiful visuals, atmospheric soundtrack, and original fluid simulation mechanics. The game's charm, creativity, thoughtful boss design, and overall atmosphere earn strong appreciation from reviewers.
- Disappointment (weight 0.07): Common complaints include a barely explained story, an almost useless upgrade system, and a game that becomes too difficult and unforgiving later on. Floaty controls, restrictive puzzle design, pointless backtracking, and a surprisingly early ending also contribute to disappointment.
- Satisfaction (weight 0.07): Reviewers feel satisfied by the good puzzle difficulty, rewarding puzzle solving, and the unique physics engine that works well. Completing the final boss and puzzles, as well as the value for money, are also highlighted.
- Fun (weight 0.05): The liquid physics and splashing mechanics are frequently described as fun, along with the challenging puzzles and side-scrolling platforming. Unexpectedly enjoyable puzzle mechanics and expanding abilities keep the experience entertaining.
- Surprise (weight 0.03): Many players were pleasantly surprised by how much they enjoyed the game, often exceeding expectations for an indie puzzle platformer. The overall quality and entertainment value came as an unexpected positive.
- Love (weight 0.03): Players express deep affection for the game's world, audiovisual presentation, liquid physics, and steampunk atmosphere. The majestic puzzles, cute Fluros, and creative critter mechanics inspire lasting love for the experience.
- Nostalgia (weight 0.03): Reviewers fondly remember playing the game in childhood or over many years, often returning to it. The game's impressive quality for its time and childhood dreams of playing it evoke strong nostalgia.
- Annoyance (weight 0.03): Minor but irritating issues include loud sound effects, unclear upgrading, odd ladder climbing, and lack of keymapping or Steam cloud support. Bugs, crashes, and save/resource problems add to the annoyance.
- Admiration (weight 0.02): The game's uniqueness, well-realized concept, and soulful ambiance are highly admired. Reviewers also commend the developers' passion, along with the music, graphics, physics, and puzzles.
- Liking (weight 0.02): Players like the original water physics concept and the enjoyable puzzle gameplay involving Fluros. The overall experience is positively received.
- Interest (weight 0.02): Following the scientist's progress and immersing in the role keeps players interested. The unique visual identity, Fluro design, and well-designed later puzzles also sustain engagement.
- Engagement (weight 0.01): The atmospheric steampunk setting and liquid manipulation puzzles draw players in. Progression through varied levels maintains engagement.
- Curiosity (weight 0.01): Players are curious to progress in the game, particularly with the seed inventory and water spirit mechanic. The puzzle-solving abilities and desire to advance drive curiosity.
- Fondness (weight 0.01): The game's charm, lovely visuals, and soundtrack create fondness. Its memorable puzzle design, often compared to Portal, contributes to this affection.
- Enthusiasm (weight 0.01): Reviewers are enthusiastic, calling it an amazing game and one of the coolest 2D puzzlers. The excellent fluid physics and thoughtful progression are highlighted.
- Boredom (weight 0.01): Tedious puzzles that involve waiting around, along with a slightly boring introduction, lead to boredom. Playing long sessions without breaks also contributes.
- Entertainment (weight 0.01): The game is described as a very entertaining puzzle game, providing amusement through its gameplay.
- Dissatisfaction (weight 0.01): Dissatisfaction arises from hitboxes being off and floaty controls, which detract from the overall experience.}