Info about Weaving Tides:

Official game description:
  
Dive into a magical woven world on the back of your own carpet dragon! Explore the textile landscape, solve puzzles, challenge quirky creatures and unravel the great mysteries of a long forgotten past in _Weaving Tides_!
Key Features
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*   Unique weaving gameplay
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     Stitch and cut your way through the textile landscape. Use the weavers abilities to wrap up your foes and conquer tricky zelda-like dungeons and puzzles. Choose the weaver which fits your playstyle and outfit them with mystic embroideries to further enhance their abilities.
*   Explore a vibrant woven world
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     Dive into an enchanting, textile landscape and be swept away by the colorful cast of characters with fully hand painted portraits and the captivating musical score.  
*   Uncover hidden mysteries packed in a charming story
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     Gather eccentric allies on Tass' quest to find his parents, assemble fragments of the past and eventually unveil the long forgotten secrets of the woven world.  
*   Creative Playground Mode
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     Unlock new, colorful ribbons for your Weavers during the campaign and use them in the playground feature to freely stitch and create your own digital embroidery.
Awards
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Release date: May 27, 2021

Categories: Puzzle Solving, Exploration, Character Customization, Story-driven Gameplay, Platformer, Adventure, Family-Friendly


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $20.00
  - Reasoning: Multiple reviews suggest that the game is best purchased on sale, implying that the current price is not considered fair by the community. The specific mention of $25 as a price point that should be on sale indicates that the fair price is likely below this amount.
- Playtime Metrics:
  - Game completion: 10.5h
  - Story completion: 5.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides multiple data points regarding the total playtime to finish the game, the main story completion time, and additional playtime for achievements and collectibles. The quotes indicate that the game can be completed in around 9 to 12 hours, with the main story taking approximately 4 to 6 hours. The session length and endgame metrics are not explicitly mentioned, so they are set to null.
- Time-to-fun:
  - Summary: The game is fun initially due to its intuitive mechanics and interesting characters, but the enjoyment drops after about an hour due to repetitive gameplay and frustrating puzzles.
  - Stance: Fun then drops
  - Anchor: Initial intrigue and character introduction
  - Time to anchor: 0h 0m
  - Friction: Repetitive gameplay; Frustrating puzzles; Boring lore
  - Unlock drivers: Intuitive mechanics; Interesting characters
  - Conditions: Initial intrigue; Satisfying progression moments
- Player Archetypes:
  - Puzzle Enthusiast (buy)
    - Motivation: Enjoys solving puzzles and the mental challenge.
    - Playstyle: Focuses on solving puzzles and exploring the game's mechanics.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: puzzle lover; adventure heart
    - Reference games: Zelda
  - Chill Seeker (buy)
    - Motivation: Seeks a relaxing and enjoyable experience.
    - Playstyle: Plays for the atmosphere and relaxation.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: chill gamer
    - Reference games: N/A
  - Family-Friendly Gamer (sale)
    - Motivation: Looks for games that are suitable for all ages and offer a unique experience.
    - Playstyle: Plays with family or younger audience in mind.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: family gamer
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Beautiful graphics and art style (weight 0.91): The game features beautiful and visually appealing graphics with a unique and detailed art style. Players appreciate the gorgeous environments, quality character models, and textures.
- Unique and engaging gameplay mechanics (weight 0.61): The game offers unique and innovative gameplay mechanics, including a satisfying weaving mechanic. Players find the mechanics creative, engaging, and different from other games.
- Enjoyable puzzles with varied difficulty (weight 0.41): The game features a variety of puzzles that are entertaining and not too tough. Players appreciate the different puzzle types and find them challenging yet rewarding.
- Interesting and well-written story (weight 0.41): The game features an interesting and well-written story with wonderful characters. Players appreciate the good story setting and fascinating experience.
- Pleasant and soothing music (weight 0.25): The game's music is described as nice, fun, and soothing. Players enjoy the pleasant and great soundtrack that complements the game's atmosphere.
- Cute and cozy game (weight 0.23): The game is described as cute, cozy, and delightful. Players enjoy the charming and imaginative character designs and the overall pleasant atmosphere.
- Enjoyable exploration and experience (weight 0.22): Players find the game's world and history enjoyable to explore. The overall experience, including characters and creatures, is fun and engaging.
- Hidden and intertwined paths (weight 0.13): The game features hidden paths and secret sections that add to the exploration and discovery aspects. Players enjoy finding these intertwined paths.

Common complaints:
- Poor and imprecise controls (weight 0.43): Many players have reported that the controls are not optimized and feel imprecise. Specifically, the WASD controls and hitbox issues have been highlighted as problematic.
- Puzzle design issues (weight 0.36): Puzzles in the game have been criticized for being either too simple or too frustrating. Some players find them finicky and challenging, especially for neurodivergent minds, while others feel they lack complexity.
- Unpredictable and non-intuitive boss fights (weight 0.3): Boss fights have been described as random, unpredictable, and not intuitive, making them a source of frustration for many players.
- Frustrating and awkward gameplay (weight 0.25): The gameplay has been described as frustrating, awkward, and even enraging by some players. Others find it too boring, leading to a generally negative experience.
- Lack of clear direction and map (weight 0.22): Players have reported issues with navigation due to the lack of a map or clear direction, making it difficult to progress through the game.
- Poor implementation of weaving mechanic (weight 0.14): The weaving mechanic, a key feature of the game, has been poorly implemented and explained, leading to a janky execution that frustrates players.
- Game-breaking bugs (weight 0.12): Some players have encountered game-breaking bugs that prevent progress, particularly towards the end of the game.
- Poor combat and hit detection (weight 0.11): The combat system and hit detection have been described as poor, adding to the frustration of players.
- Disproportionate difficulty (weight 0.1): There is a noticeable disproportionate difficulty between puzzles and boss fights, with some puzzles and bosses being particularly challenging.
- Overpriced for the content (weight 0.1): Many players feel that the game is overpriced for the amount and quality of content it offers.
- Awful last level and boring design (weight 0.1): The last level of the game has been criticized as awful, and the level design overall has been described as boring.
- Repetitive audio (weight 0.09): The audio in the game, including music, has been criticized for being repetitive and lacking variety.
- Poor judgment system (weight 0.08): The judgment system in the game has been criticized for being poorly implemented.

Gameplay feedback:
- Weaving mechanics central to gameplay (weight 0.46): The game features a unique weaving mechanic that is integral to solving puzzles and interacting with the world. Players use weaving for crafting, combat, and traversing obstacles.
- Variety of innovative puzzles (weight 0.42): The game offers a wide range of puzzles, including embroidery puzzles and those involving stitching mechanics. These puzzles are integrated into the world and increase in difficulty as players progress.
- Dragon companions with unique abilities (weight 0.26): Players can interact with dragon companions, which can be used for flying, combat, and even weaving. These dragons add a unique layer to the gameplay mechanics.
- Original and challenging gameplay (weight 0.23): The game is praised for its original gameplay mechanics, which include weaving, dragon companions, and a variety of puzzles. The gameplay is challenging and requires different strategies.
- Adventure and exploration elements (weight 0.19): The game combines puzzle-solving with adventure elements, allowing players to explore a beautifully crafted world. The exploration is fluid, but some players note a lack of clear direction.
- Visual hints and secrets (weight 0.18): The game includes visual hints that help players discover secrets and hidden objects. These collectibles contribute to character progression and add depth to the gameplay.
- Beautiful and immersive world-building (weight 0.15): The game's world is beautifully designed with a weaving theme, featuring hand-drawn embroidery and unique creatures. The environments are visually stunning and contribute to the overall immersion.
- Creative mode and additional content (weight 0.15): The game features a creative mode called Playgrounds, where players can engage in additional content and optional battles. This mode adds to the game's replayability.
- Combat and puzzle design (weight 0.15): The game combines combat and puzzle design, requiring players to use weaving mechanics to defeat enemies and solve puzzles. The combat is simple but integrated well with the puzzle elements.

Performance notes:
- Compatible with older hardware (weight 0.12): The game runs on older hardware such as an old MacBook, indicating good compatibility and optimization for a range of devices.
- Minor bugs present (weight 0.06): There are reports of small bugs in various aspects of the game. These bugs, while not game-breaking, can affect the overall player experience.

Recommendations:
- Recommended for its unique appeal (weight 0.27): The game is highly recommended for its unique and beautiful world, engaging storyline, and varied gameplay. It is particularly appealing to those who enjoy creative and visually appealing games.
- Recommended for specific genres (weight 0.16): The game is recommended for fans of adventure and puzzle games, as well as action-adventure enthusiasts. It is also suggested for those who like specific themes such as textiles, dragons, moths, and puzzles.
- Consider purchasing on sale (weight 0.15): Some reviewers suggest that the game might be best enjoyed on sale unless you are a fan of specific elements like dragons or novel game mechanics. It is also recommended to buy on sale for those who are not sure about the full price.
- Recommended despite flaws (weight 0.06): The game is recommended despite its flaws, indicating that it has redeeming qualities that make it worth playing even with some issues.
- Suggested gameplay improvement (weight 0.06): A specific suggestion for improving gameplay is to add a skip button for bosses, which could enhance the gaming experience.

Other player notes:
No miscpoints

Emotions:
- Joy (weight 0.3): Players experience joy primarily due to the game's unique and engaging mechanics, particularly the dragon petting feature, as well as its beautiful art style and graphics. The charming world, relaxing gameplay, and enjoyable soundtrack also contribute significantly to this positive emotion.
- Frustration (weight 0.25): Frustration stems from the game's controls, which are often described as imprecise or difficult, making combat and navigation challenging. Additionally, the game's repetitive nature, lack of guidance, and sudden difficulty spikes, especially in later acts, contribute to player frustration.
- Enjoyment (weight 0.13): Enjoyment is derived from the game's unique mechanics, beautiful graphics, and engaging gameplay. Players also appreciate the charming universe, innovative puzzles, and the overall aesthetic design of the game.
- Disappointment (weight 0.1): Disappointment arises from the game's flaws, such as frustrating combat and boss fights, which overshadow its beauty. Significant issues with the last level and uneven combat also contribute to this emotion.
- Satisfaction (weight 0.1): Satisfaction comes from the game's graphics, weaving mechanism, and overall enjoyment of puzzles and boss fights. Players also appreciate the smooth saving system, engaging story, and innovative gameplay.
- Excitement (weight 0.04): Excitement is generated by the dreamy world and the thrill of flying around with a dragon. The exciting story and the anticipation of spending more hours with the game also contribute to this feeling.
- Love (weight 0.03): Love for the game is driven by its art, weaving mechanic, characters, and exploration. The game's style, atmosphere, and overall mechanics and features are also highly appreciated.
- Boredom (weight 0.02): Boredom is caused by the gameplay being too monotonous and unengaging, leading to a lack of interest in continuing to play. Boring level design also contributes to this emotion.
- Admiration (weight 0.01): Admiration is sparked by the game's innovative gameplay and the originality of its world. Players appreciate the unique and creative aspects of the game.
- Appreciation (weight 0.01): Appreciation comes from the game's artistic beauty and original gameplay. Players value the aesthetic and innovative features of the game.
- Surprise (weight 0.01): Surprise is a result of the pleasant and unexpected positive experiences the game offers. Players are pleasantly surprised by various aspects of the game.
- Happiness (weight 0.01): Happiness is derived from the overall positive experience with the game. Players feel happy due to the enjoyable and satisfying aspects of the game.}