Info about Panzer Corps 2:

Official game description:
Axis Operations Bundle
======================
All the Axis Operations DLCs in a single bundle. Play the entirety of World War II from the German perspective in a huge linked campaign, carrying your army over from one DLC to the next.
About the Game
==============
**Panzer Corps 2 is the ultimate Second World War strategy game!**  
Enjoy the time-proven gameplay formula which has been appreciated by millions of players over the years, brought to a whole new level of refinement up to the latest technical standards.
The king of wargames is back
----------------------------
Easy to play and at the same time extremely deep, its fine-tuned turn-based gameplay style means that it’s the quality of your decisions, not the speed of clicking, which will determine the outcome of your battles. Don’t outpace your enemies, outsmart them!  
In-depth gameplay mechanics model unit movement, combat, spotting, encirclements, weather, capturing enemy equipment and much more.
A massive amount of content
---------------------------
Panzer Corps 2 is all about content. You can play for every major power in the European theatre of the Second World War, and unleash over a whopping 1000 unique different units on your enemies! Every single unit in the game has been painstakingly modelled and animated. No other game covers as many authentic World War II vehicles as Panzer Corps 2!
All of World War II at your fingertips
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Panzer Corps 2 comes with a massive branching campaign including around 60 scenarios: lead the Wehrmacht in the entirety of World War II, carrying over your battle-hardened veterans from one battle to the next. 4 additional single player scenarios are available and another 10 scenarios carefully designed for a balanced Multiplayer experience. On top of that there is an advanced random map generator for Skirmish mode, offering six distinct map types and four mission types.
The ultimate wargame online experience
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Challenge your friends or play on coop against the AI. Panzer Corps 2 offers a wide range of Multiplayer options: hot seat, server-assisted play-by-email (Slitherine’s PBEM++) mode, and a true online Multiplayer. In the latter mode it is even possible to play your turns simultaneously with your coop partner, which basically reduces waiting times to zero!
A comprehensive editor
----------------------
Modding was always big with Panzer Corps series. For this reason, Panzer Corps 2 includes the most powerful Scenario Editor we have ever created, which is also very user friendly and easy to use. Using the Editor, you can create your own campaigns, single scenarios and multiplayer maps in no time, or you can enjoy content created by fellow players. If the prequel game is any indication, literally hundreds of user-made scenarios will be available for Panzer Corps 2 in no time, for unlimited replayability!

Release date: Mar 19, 2020

Categories: Turn-based Strategy, Hex-based Combat, World War II Setting, Campaign, Multiplayer, Mod Support, Scenario Editor

Feature scans:
- MTX: score 10; verdict: Fair - No predatory monetization; summary: The user feedback focuses on DLC pricing and the base game lacking a full campaign, but there is no evidence of microtransactions, pay-to-win, loot boxes, or other predatory monetization. The game appears to be a one-time purchase with traditional paid expansions.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The community is split: some find the base game worth its full price, but many consider it overpriced and recommend waiting for a deep discount. A bundle containing everything at $30 is seen as good value, implying the base game alone should be priced lower than that. The $80+ total for base plus DLCs is widely rejected. Thus, a fair base-game price range is $20-$30, balancing the positive value assessment with the strong preference for discounts.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: 70.0h
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: Story completion is supported by two explicit reports: one player reached the end of the campaign in 60+ hours, and another finished the main campaign plus the Spanish Civil War DLC in about 100 hours, implying the main campaign alone is roughly 60-80 hours. Session length is indicated by a player who plays in quick one-hour sessions after work and another who spent 2 hours on a single mission, suggesting typical sessions around 1 hour. No clear evidence exists for completing the entire game including all DLCs (game completion) or for dedicated endgame playtime, so those metrics are set to null.
- Time-to-fun:
  - Summary: Panzer Corps 2 has a rough, tutorial-heavy start that can feel boring, but becomes incredibly fun once players learn to coordinate units with artillery and AA support.
  - Stance: Clicks after
  - Anchor: Coordinated unit play with artillery and aa support
  - Time to anchor: N/A
  - Friction: Steep learning curve; Boring tutorial; Missing tutorial key points; Repetitive mission objectives; Inferior starting units
  - Unlock drivers: Undo setting; Savings between turns; Tutorial videos; Learning to coordinate units with artillery and AA support
  - Conditions: When you learn to coordinate units; After the rough start; Difficulty level does not fix structural problems; Playing multiplayer vs single player; Completing the tutorial; Getting past the slog with inferior units
- Player Archetypes:
  - Disappointed Series Veteran (no buy)
    - Motivation: Seeking a challenging, fair strategic experience that respects long-term planning and unit preservation.
    - Playstyle: Careful, methodical, preserving veteran units, avoiding losses, and planning ahead.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: veteran; old-school-die-hard-panzer general-panzer corps-veteran
    - Reference games: Panzer General; Panzer Corps 1
  - Enthusiastic Wargame Fan (buy)
    - Motivation: Deep tactical gameplay, extensive mods, long campaigns, and high replayability.
    - Playstyle: Strategic, min-maxing, using mods, playing long campaigns, and enjoying progression.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: old school wargamer
    - Reference games: Panzer General; Panzer Corps 1
  - Casual Newcomer (buy)
    - Motivation: Casual fun, accessible strategy, and a WWII theme.
    - Playstyle: Casual, exploratory, not min-maxing, and enjoying the experience.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: first dive
    - Reference games: Civilization


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun and engaging gameplay (weight 0.19): Players consistently describe the game as fun and engaging, with a good balance of challenge and enjoyment. It is praised for being a great strategy game that is simply plain fun to play.
- Improvement over predecessors (weight 0.18): The game is seen as a significant improvement over its predecessors, including Panzer Corps 1 and the original Panzer General. Players note better graphics, more features, and refined gameplay mechanics.
- Deep and strategic gameplay (weight 0.17): The game is lauded for its depth, offering real strategic and tactical challenges while remaining accessible. It is easy to learn but provides layers of complexity that reward careful planning and unit management.
- Nostalgic Panzer General successor (weight 0.16): Players frequently praise the game as a worthy spiritual successor to the classic Panzer General series, evoking strong childhood memories while offering modern improvements. It is seen as a deeper, richer, and more engaging evolution of the original formula.
- High replayability and variety (weight 0.14): Players highlight the game's strong replayability, noting that varying difficulty levels and the dynamic nature of battles keep it fresh across multiple playthroughs. The base game alone offers substantial content that never gets boring.
- DLCs add great content (weight 0.14): The DLCs are widely praised for adding significant and enjoyable content, enhancing the overall experience. Players appreciate the continuous stream of new scenarios and features that the expansions provide.
- Beautiful and elegant graphics (weight 0.13): The game's graphics are frequently praised for being beautiful and elegant, enhancing the overall visual experience. Players note that the visuals are a significant improvement over earlier titles in the series.
- Excellent turn-based WWII strategy (weight 0.13): The game is consistently described as one of the best turn-based WWII strategy games available, with classic grand strategy elements. It is celebrated for its authentic WWII setting and engaging tactical gameplay.
- Wide unit and faction variety (weight 0.11): Players appreciate the extensive variety of units and factions, each with distinct roles and abilities. This flexibility allows for diverse army compositions and strategic approaches, enhancing the overall experience.
- Hero system adds depth (weight 0.11): The hero system is a popular feature, allowing players to attach heroes to units for special traits and greater impact. This adds a layer of customization and strategic choice, making each unit feel unique.
- Good value for money (weight 0.09): Players consider the game to be worth its price, offering excellent quality for the cost. Even at full price, the base game is seen as a worthwhile investment due to its content and replayability.
- Solid mechanics and modeling (weight 0.09): The game's mechanics and modeling are well-regarded, with deep and well-designed systems that contribute to the strategic depth. Players appreciate the attention to detail in unit behavior and combat resolution.
- Excellent wargame in genre (weight 0.09): The game is considered one of the best wargames in its genre, often recommended as an entry point for newcomers. Its combination of accessibility and depth makes it stand out among similar titles.
- User-friendly and accessible (weight 0.07): Players find the game very user-friendly, with intuitive controls and a smooth learning curve. It is not unnecessarily complicated, making it easy to pick up and play right out of the box.
- Adjustable difficulty settings (weight 0.07): The game offers extensive difficulty settings, allowing players to tailor the challenge to their preference. It can be made very easy or very difficult, catering to both casual and hardcore strategy fans.

Common complaints:
- Difficulty is too high (weight 0.15): Multiple reviews report that the game is extremely difficult even on the easiest setting, and higher difficulties are frustrating and punishing. The Grand Campaign on General difficulty and Generalissimo mode are especially hard to complete.
- AI behaves unrealistically (weight 0.13): The AI on high difficulties makes suicidal attacks and reckless moves, such as rushing artillery without regard for survival. It also throws half its force early and makes illogical beelines for out-of-sight units.
- Maps are boring and small (weight 0.09): Many maps are devoid of features besides rivers, and map sizes are consistent, reducing the epic scale of big battles. Players miss the variety and grandeur of larger maps.
- Not a worthy successor (weight 0.08): Players feel the game is essentially Panzer Corps I with improved 3D graphics, lacking the immersive battles of the original. It is seen as a rehash rather than a true sequel.
- Base game lacks content (weight 0.08): The base game is described as a skeleton with insufficient content and a short campaign. Players expect more missions and features to justify the purchase.
- Price is too high (weight 0.05): Several reviews mention the game is expensive, and the base game's price is considered too high for the content offered. This is a common complaint among players.
- Multiplayer connection issues (weight 0.05): TCP connection failures prevent players from joining multiplayer games with friends, making online play impossible. This is a critical technical issue.
- Chinese localization is poor (weight 0.05): The Chinese localization is of low quality, with machine translation and English mixed in, especially for map cities. It feels unfinished and detracts from the experience.
- Enemy has unlimited resources (weight 0.05): The enemy appears to have unlimited numbers and resources, not caring if they lose units because their reserves are near limitless. This makes battles feel unfair and grindy.
- UI not scalable (weight 0.05): The UI from Panzer Corps 1 is outdated and almost unreadable above 1080p, as it does not scale properly. This affects usability on higher-resolution displays.
- 3D view causes confusion (weight 0.05): The 3D perspective makes it harder to distinguish units at times, leading to confusion during gameplay. Some players prefer the clarity of the 2D view.
- Sound design is bland (weight 0.05): Sound effects lack the punch of the previous game, and movement sounds are bland. The audio experience is a step down from Panzer Corps 1.
- Encirclement system is flawed (weight 0.05): The encirclement system sometimes incorrectly judges units as surrounded, and its implementation is unrealistic. This can lead to frustrating gameplay situations.
- Heroes are overpowered (weight 0.05): The hero system grants too many heroes with overpowered abilities, making the game imbalanced. This reduces the challenge and strategic depth.
- Game becomes boring (weight 0.05): The game is described as boring and lacking a sense of challenge, easily becoming monotonous. This is a significant criticism for a strategy game.
- Moscow scenario is punishing (weight 0.05): The Battle of Moscow '41 scenario requires constant reinforcement and causes massive prestige bleed, leading to unavoidable attrition. This makes it particularly frustrating.
- Endings are abrupt (weight 0.05): The game lacks proper end briefings, and campaigns end abruptly, just showing the start screen. This leaves players unsatisfied with the conclusion.
- Music becomes tiresome (weight 0.05): The music starts to get on the nerves after a while, becoming repetitive and annoying. This affects the overall atmosphere of the game.

Gameplay feedback:
- Turn-based WWII hex strategy (weight 0.55): The game is consistently described as a turn-based, hex-based strategy wargame set in World War II, with tactical and operational elements. This is the core genre definition across many reviews.
- Campaign and scenario modes (weight 0.26): The game offers a Grand Campaign mode with multiple branches, scenarios, and decisions, providing varied gameplay paths. This is a major feature highlighted by players.
- Encirclement mechanics are key (weight 0.2): Encirclement is a central tactic, allowing players to cut off and damage enemy units effectively. This mechanic adds strategic depth and is frequently praised.
- Hero system enhances units (weight 0.17): Players can attach up to three heroes to units, granting special traits and abilities. This system allows for customization and strategic unit building.
- Difficulty settings and assists (weight 0.12): The game includes multiple difficulty levels and assist options, catering to different player skill levels. This accessibility is appreciated by the community.
- Unit upgrades and experience (weight 0.11): Units can be upgraded, gain experience, and evolve over the campaign, providing a sense of progression. This feature is frequently mentioned as a positive.
- Strategic depth and thinking (weight 0.09): The game is praised for its strategic depth, requiring analysis and tactical thinking. This depth is a key selling point for strategy enthusiasts.
- Terrain affects combat (weight 0.09): Unit effectiveness varies by terrain and unit type, with different movement costs and combat modifiers. This adds tactical nuance to battles.
- Multiplayer and co-op modes (weight 0.08): The game supports online multiplayer, including head-to-head and co-op modes. This adds replayability and social interaction.
- Air units return to base (weight 0.08): Planes automatically return to the nearest airfield after each turn, simulating realistic air operations. This mechanic is noted by players.
- Large unit selection (weight 0.07): The game features a wide variety of units to choose from, offering diverse tactical options. This variety is appreciated by players.
- Panzer General style (weight 0.06): The game is often compared to Panzer General, a classic in the genre, indicating its traditional hex-based strategy roots. This appeals to veteran players.
- Armored units with overrun (weight 0.06): Armored units have unique abilities, including an overrun mechanic, allowing for aggressive tactics. This is a notable gameplay feature.
- Equipment capture and change (weight 0.06): Players can change unit equipment and capture enemy equipment, adding a layer of resource management. This feature is highlighted in reviews.
- Prestige resource system (weight 0.06): Prestige is used to buy, replenish, and upgrade units, serving as the main currency. This system is central to army management.

Performance notes:
- Poor performance and optimization (weight 0.14): Players report terrible performance, stuttering, and unplayable lag spikes, even on low settings. The game is poorly optimized on Unreal Engine 4, struggling to achieve half the FPS of other Unreal Engine games.
- Frequent crashes and instability (weight 0.12): Multiple players report the game crashing, including on the campaign screen, when receiving a hero, and with a 'D3D lost' error. Crashes can start at higher levels, past the Steam refund deadline, making the issue more frustrating.
- High hardware requirements (weight 0.09): The game is described as demanding on hardware, requiring a powerful PC or a more modern GPU than its predecessor. Some players joke that it needs a 'quantum or NASA computer' to launch, indicating steep system requirements.
- Mixed performance reports (weight 0.06): While many report issues, some players say the game runs smoothly with no bugs or stuttering, and others note rare crashes or that it's not demanding on hardware. This indicates variability in performance across different systems.
- High GPU usage and heat (weight 0.05): The game causes high GPU usage and makes computer fans whir even on lower settings, suggesting inefficient resource management. This can lead to overheating and reduced hardware lifespan.
- Frame rate and refresh rate bugs (weight 0.05): There is a bug where the computer refresh rate must be set to 60 Hz, otherwise closing the game after using high refresh rate causes screen flickering. Additionally, the framerate is locked at 62 fps with vsync on, limiting performance.
- Stuttering on specific maps (weight 0.03): The game stutters terribly on the Stalingrad map, even on low details, making it difficult to play. This suggests map-specific optimization issues that affect gameplay.
- Nvidia utilities cause crashes (weight 0.03): Nvidia in-game utilities crash the game, adding to the list of technical issues. This is a specific compatibility problem that affects players using Nvidia hardware.
- Unreal Engine bugs from tutorial (weight 0.03): Players encounter bugs related to Unreal Engine starting from the tutorial, indicating that technical issues are present from the beginning of the game. This can sour the initial experience.
- Slow loading times (weight 0.03): The game has very slow loading times, which is part of the overall poor optimization. This adds to the frustration of players who have to wait long periods between gameplay sessions.

Recommendations:
- Strongly recommended overall (weight 0.26): A significant number of reviewers give a clear recommendation, praising the game for its turn-based WWII strategy. It is considered a must-buy for genre enthusiasts.
- Buy on sale (weight 0.18): Many reviewers suggest waiting for a discount, as the full price is considered too high. The game is often recommended at 80% off or in bundles.
- Not recommended for some players (weight 0.18): A minority of reviewers do not recommend the game, citing issues like imbalance, inaccessibility, or lack of strategic depth. Some suggest alternatives like Battle Academy or Panzer Corps 1.
- Recommended for WWII strategy fans (weight 0.18): The game is highly recommended for players interested in WWII history and challenging turn-based strategy. It appeals to those who enjoy hex-based wargames.
- Recommended for turn-based strategy fans (weight 0.13): The game is particularly recommended for players who enjoy turn-based strategy games, including those who like board-game-like military strategy. It offers a deep and engaging experience for this audience.
- Recommended for Panzer Corps fans (weight 0.13): Players who enjoyed Panzer Corps 1 or Panzer General will likely enjoy this game, though some prefer the original. It is seen as a worthy successor for fans of the genre.
- DLC campaigns recommended (weight 0.1): The campaign DLCs are highly recommended for the full experience, with some suggesting the base game plus Axis Operations for hundreds of hours. However, some DLCs like Spain are advised against.
- Good for newcomers to wargames (weight 0.08): The game is considered a good starting point for players new to wargames, with some advising to use YouTube and Steam Discussions to learn. It is accessible yet challenging.
- Mixed opinions on value (weight 0.08): Opinions on value are mixed, with some saying it's worth the money and others saying it's not worth the high price. The game is often seen as overpriced for its content.
- Requires patience and tactics (weight 0.06): The game demands patience and tactical thinking, as not paying attention leads to losing units. It is recommended to use tactics and advanced options for a better experience.
- Not for those seeking deep strategy (weight 0.06): Some reviewers note that the game lacks the strategic depth of titles like Gary Grigsby's War in the East, and is not recommended for those looking for a strategic focus. It is more of a tactical wargame.
- Read instructions before buying (weight 0.06): Reviewers advise reading the manual and developer notes before purchasing to understand the game. This helps set expectations and avoid disappointment.
- Specific gameplay tips (weight 0.06): Some reviewers provide specific tips like using light bombers on higher difficulties, recommending the armor general trait, and using infantry for encirclement. These tips enhance gameplay.
- Worth the price (weight 0.05): Some reviewers find the game worth its full price, praising its content and replayability. They consider it a good investment for strategy enthusiasts.
- Enjoyable for previous players (weight 0.05): Players who enjoyed previous Panzer Corps games will likely enjoy this one, though some prefer the original. It is a must-play for fans of the genre.
- Avoid until patched (weight 0.04): Some reviewers advise avoiding the game until it is patched, citing issues like infantry combat problems. They suggest waiting for mods to fix these issues.

Other player notes:
- Spiritual successor to Panzer General (weight 0.49): Many reviewers see this game as the modern continuation of the classic Panzer General series, often calling it a worthy successor with improved graphics. It is frequently compared to Panzer General, Panzer Corps, and other 'General' games.
- Extensive DLC and expansions (weight 0.3): The game offers a large amount of downloadable content, including additional campaigns, units, and nations. Some reviewers note that the core experience is tied to the DLC, with later expansions being less interesting.
- Compared to Order of Battle (weight 0.13): The game is compared to Order of Battle, another Slitherine title, with some noting that Order of Battle has a better supply line mechanic. Others mention cosmetic differences.
- High price and expensive DLC (weight 0.11): Several reviewers mention that the game and its DLC are expensive, with the base game costing $40 and additional content adding to the cost. This is a common concern for potential buyers.
- Strong modding support (weight 0.11): The game supports mods, including community mods and workshop integration, allowing players to customize units and content. This is seen as a positive feature that extends replayability.
- Constant developer updates (weight 0.07): The developers regularly update the game, adding new content and improvements. This ongoing support is appreciated by the community.
- Campaign and single-player content (weight 0.07): The game includes a single-player campaign mode with multiple maps, providing a structured experience for players. This is a core feature mentioned in reviews.
- Japanese fan translation available (weight 0.06): While the game lacks official Japanese support, a fan-made translation exists for the base game and DLCs, enabling Japanese players to enjoy it. This is noted as a workaround for language barriers.
- No official Japanese support (weight 0.06): The game is English-only with no official Japanese localization, though it has low language dependence. This may be a barrier for some players.
- Customization skins and music pack (weight 0.06): The game offers a music and skins pack, including an LGBT skin, allowing for cosmetic customization without requiring DLC purchases. This is a minor but appreciated feature.
- Large amount of base content (weight 0.05): The base game provides over 80 hours of content, and with expansions, players can enjoy hundreds of hours. This is a positive point for value.
- All campaigns are German perspective (weight 0.04): Currently, all campaigns are from the German perspective, which may limit variety for some players. This is a noted limitation.
- Uses Unreal Engine 4 (weight 0.04): The game is built on Unreal Engine 4, which contributes to its graphics and performance. This technical detail is mentioned in reviews.
- Map editor for custom content (weight 0.04): The game includes a map editor, allowing players to create and share custom scenarios. This enhances replayability and community engagement.
- Compared to Civilization combat (weight 0.04): Some reviewers compare the combat to Civilization-like mechanics, focusing on war and strategy. This comparison highlights the game's tactical depth.
- Reminds of Avalon Hill games (weight 0.04): A couple of reviewers draw parallels to classic Avalon Hill board games like Squad Leader, noting a similar feel. This appeals to fans of traditional wargames.
- Chinese localization incomplete (weight 0.04): The game has Chinese localization, but it is incomplete, which may affect Chinese-speaking players. This is a minor issue mentioned in reviews.

Emotions:
- Frustration (weight 0.22): Players are frustrated by frequent technical issues such as crashes, stuttering, and multiplayer connection failures, which make the game unplayable. The difficulty is also a major source of frustration, with unfair AI advantages, overpowered enemies, and punishing mechanics like encirclement and supply that are poorly implemented. Additionally, the lack of quality-of-life features, such as UI scaling and hotkeys, and the tedious nature of large maps with few units contribute to the overall frustration.
- Disappointment (weight 0.18): Players are disappointed that the game does not live up to the legacy of Panzer Corps 1, feeling it is a regression in terms of depth, atmosphere, and presentation. The game is criticized for being overpriced with too many DLCs, a short campaign, and a lack of polish, including poor localization and sound design. The removal of features like varied victory paths and the anticlimactic ending further add to the disappointment.
- Enjoyment (weight 0.13): Players enjoy the game for its fun and strategic gameplay, with varied missions and a good balance between complexity and entertainment. The ability to customize and evolve units, along with the satisfying combat feel and positive feedback, keeps players engaged. The game's replayability, modding support, and the 'one more turn' syndrome contribute to the overall enjoyment.
- Satisfaction (weight 0.09): Players are satisfied with the game's deep mechanics, strategic depth, and the ability to learn from mistakes, which provides a rewarding challenge. The game is seen as a considerable improvement over its predecessor, with better graphics, mechanics, and AI. The flexibility in building forces and the satisfying combined arms tactics, such as overruns and artillery support, contribute to the overall satisfaction.
- Excitement (weight 0.05): Players are excited about the game's ability to recreate history and the vast array of vehicles and equipment to choose from. The addictive gameplay, with its 'just one more turn' feeling and the overrun mechanic, keeps players engaged. The anticipation for future DLCs and the game's modding potential add to the excitement.
- Admiration (weight 0.05): Players admire the game for being the best in its genre, with thoughtful design, beautiful mechanics, and a wide range of tactical decisions. The game is praised for its detailed maps, lovingly created units, and excellent presentation, including graphics and music. It is considered the gold standard of turn-based PC wargaming, surpassing even Panzer General.
- Appreciation (weight 0.03): Players appreciate the game for its atmospheric gameplay, beautiful graphics, and new mechanics that force genuine strategy. The developers' care for the player experience is evident in the solid upgrades and improved main campaign. The high replayability and the satisfying development of surviving units, along with the large-scale encirclement maneuvers, are also appreciated.
- Enthusiasm (weight 0.03): Players are enthusiastic about the game as an excellent development of the genre, better than the first part in almost every way. It is considered the best turn-based WWII game since Panzer General, with a superb campaign and unit progression. The hero system and many new features are praised, and the game's high replayability and time-consuming nature are seen as positive.
- Love (weight 0.02): Players love the game for being a modern style of the old Panzer General, with content and customization options that keep them engaged. The ability to carry a single core force through everything and play every scenario and DLC adds to the love. The game itself is deeply appreciated, with players expressing their affection for it.
- Nostalgia (weight 0.02): Players feel nostalgia as the game reminds them of older turn-based wargames, particularly the original Panzer General. It brings back childhood memories and evokes the same hook that the first Panzer General had. The game's throwback to classic titles like Advanced Daisenryaku and the memory of watching a father play Panzer General in 1994 contribute to this emotion.
- Anger (weight 0.02): Players are angry about the game's impossibly hard difficulty, which feels unfair, with enemy units having infinite prestige and overpowered abilities. The base game feels like an incomplete skeleton, requiring additional purchases, and the DLC structure is seen as an endless cash grab. The publisher's censorship of criticism and banning of a reviewer also incite anger.
- Annoyance (weight 0.02): Players are annoyed by UI issues that obstruct damage indicators and the camera snapping back at the end of the opponent's turn. Unrealistic AI behavior on high difficulties and annoying turn limits in some campaigns add to the annoyance. The very short time limits and repetitive music also contribute to this feeling.
- Approval (weight 0.01): Players approve of the game as a recommended turn-based strategy game that holds up well. It is seen as a good descendant of Panzer General 3D, offering fast-paced WWII gameplay. The game is considered a good strategy title, earning approval from players.
- Anticipation (weight 0.01): Players are anticipating the axis operations campaign and the ongoing DLC releases, which expand the product line. The game's difficulty, where you will lose plenty of men and material, adds to the anticipation. Players look forward to playing the 1945 DLC and other future content.
- Addiction (weight 0.01): Players find the game very addictive, with gameplay that keeps them glued to the screen until the end of the campaign. The many options and engaging mechanics contribute to the addiction, even causing physical symptoms like shoulder stiffness and neuralgia. The game's addictive nature is a strong point for players.
- Boredom (weight 0.01): Players experience boredom due to aesthetic fatigue from playing the game, which easily becomes boring over time. The tutorial is also considered boring, and DLCs from 1946 onwards are seen as uninteresting. This boredom detracts from the overall experience.
- Dissatisfaction (weight 0.01): Players are dissatisfied because winning no longer feels satisfying, and the gameplay is bad and very restrictive with few options. The game is overpriced and the base game lacks content, adding to the dissatisfaction. Air units returning to base after a mission instead of staying on patrol is also a point of dissatisfaction.
- Attachment (weight 0.01): Players feel attachment to their units as they gain experience, heroes, and history, making it easy to get attached to them. The ability to carry units across years enhances this attachment. Watching units evolve and grow creates a strong emotional connection.
- Happiness (weight 0.01): Players are happy because the game is easy to learn and enjoyable, and they found the game they were searching for. The music is fantastic, and owning a copy brings satisfaction. This happiness is a positive aspect of the game.
- Affection (weight 0.01): Players feel affection for the game as a successor to the old Panzer General games, which they loved. The game is seen as THE GAME, and players never get tired of playing it. This affection is rooted in nostalgia and the game's quality.}