Info about Transport Fever 2:

Official game description:
Digital Deluxe Edition
======================
The Deluxe Edition includes the following content:  
*   The standard edition of the game  
*   3 exclusive scenarios across all landscape types to challenge your skills  
*   6 new and exclusive historical vehicles to play with:  
    *   Hong Kong Meridian Ferry  
    *   McDonnell Douglas DC-10-30  
    *   British High Speed Train HST ”Inter-City 125”  
    *   Kenworth K100E  
    *   Citroën U55 Currus Cityrama  
    *   Toyama Chihou Railway 8000 Series Tram
*   3 surprising new animals for the three landscape types: wolf, puma and tropical fishes  
*   2 new in-game soundtracks from the two prequels Train Fever and Transport Fever
About the Game
==============
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!  
Provide the world with the transport infrastructure it needs and make a fortune with custom-made transport services. Watch your trains run on rails, your buses and trucks thunder along roads, your ships power through the water, and your planes soar through the skies. Carry people on their way to work or play, and be the reason cities grow and thrive. Deliver raw materials and goods to drive the economy. Experience the greatest logistical challenges from 1850 to the present day, and build a transport empire unrivaled anywhere else on the globe!  
Free play offers a huge range of creative possibilities, while campaign mode re-writes transport history across three continents. Transport Fever 2 offers a choice of over 200 vehicles from Europe, America and Asia, modelled in extreme detail; and with the in-game map editor, you can re-create landscapes from three different climate zones. Finally, the realistic transport and economy simulator, along with comprehensive modding support, round off the gameplay experience.  
**Open Up the World**  
A huge game world is waiting for your railroads, road vehicles, aircraft and ships. Intuitive interactive rail construction tools and a modular construction system for stations make it easy to build and expand your transport empire; and thanks to a wide range of configuration options, every free play game provides a new challenge, where completely different strategies can lead to success.  
**Write Transport History**  
Three historic campaigns set in different time periods and located on three separate continents will challenge you with different objectives …only transport magnates will manage to complete all the missions! Voiceovers and cutscenes enrich the story and contribute to a thrilling gameplay experience, and even the free play mode will challenge you with different achievements to unlock.  
**Optimize the Infrastructure**  
It is vital to adapt your company to the needs of the economy and cities: bridges, tunnels, switches, rail signals, one-way streets, light signals, and bus lanes are just some of the possibilities you can use to optimize the transport infrastructure. Even train stations and airports can be expanded with modules in order to meet different requirements; and various data layers help you visualize traffic volumes and emissions, and provide information for further improvements.  
**Free your Creativity**  
Thanks to the detailed game world, you can develop your very own virtual railroad landscape: the map editor provides the possibility to create countless different worlds; the terrain in the game can be adjusted and painted; and thanks to the extensive modding support, new creations are being developed constantly, which are available for free via the Steam Workshop and which can be easily integrated into the game.  
Game Features
-------------
*   Free play with countless configuration possibilities  
*   Three campaigns across three continents with over 20 hours of playing time  
*   Editors for creating maps and editing saved games  
*   Three landscape types: moderate, dry, and tropical  
*   Realistically modelled vehicles from Europe, America and Asia  
*   A total of over 200 vehicles: trains, buses, streetcars, trucks, aircraft and ships  
*   Modular train stations, bus and truck stations, airports and harbors  
*   Realistic transport simulation including one-way streets and light signals  
*   Editable and paintable terrain with realistic effects  
*   Intuitive construction tools for building railroads and more  
*   Display important data such as traffic and emissions, on separate layers  
*   Dynamic economy and city simulation  
*   More than ten economic chains with associated factories and goods  
*   Cities with countless residential, commercial and industrial buildings  
*   Detailed game world with physics-based lighting  
*   Individually simulated land animals, birds and fish  
*   Over 50 challenging achievements in free play mode  
*   Extensive modding support via the Steam Workshop

Release date: Dec 11, 2019

Categories: Management Simulation, Logistics Management, Transportation Simulation, City Building, Economic Simulation, Sandbox, Mod Support, Historical Simulation


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Exceptional modding support (weight 0.74): The game features a highly active and vibrant modding community with thousands of high-quality mods available. Mods enhance gameplay, add customization options, and significantly improve replayability, often addressing minor flaws in the base game.
- High replayability and engagement (weight 0.53): The game offers endless replayability through procedural map generation, mods, and sandbox modes. Players report hundreds of hours of engaging gameplay with no signs of boredom.
- Enjoyable campaign mode (weight 0.23): The campaign is entertaining, educational, and serves as a well-structured tutorial. It introduces gameplay mechanics gradually and includes historical scenarios, adding depth and replayability.
- Historically accurate vehicle details (weight 0.17): The game features highly detailed and historically accurate vehicle models, including functional parts like valve gear motion and doors. This attention to detail enhances immersion for enthusiasts.
- Unique transport-focused city building (weight 0.14): Unlike traditional city-building games, this title focuses on transport networks, allowing players to indirectly influence city growth. It combines elements of *Railroad Tycoon* and *Cities: Skylines* with improved graphics and mechanics.
- Significant improvements over predecessor (weight 0.14): The game addresses shortcomings of the first installment with refined mechanics, better graphics, and user-friendly improvements. Players appreciate the evolution and attention to feedback.
- Mostly bug-free experience (weight 0.13): The game is praised for its stability, with few bugs reported. The developers actively address issues, and the game runs smoothly with rare crashes.

Common complaints:
- Poor campaign and tutorial design (weight 0.48): The campaign and tutorial are frequently criticized for being unclear, frustrating, and lacking proper guidance. Players report confusion, repetitive tasks, and insufficient instructions, leading to a steep learning curve and low motivation.
- Clunky and unintuitive UI (weight 0.4): The user interface is frequently described as cumbersome, cluttered, and unintuitive. Players struggle with excessive menu navigation, poor snapping mechanics, and limited station/vehicle selection tools.
- Unrealistic and buggy mechanics (weight 0.37): Gameplay mechanics are criticized for being unrealistic, inconsistent, and buggy. Players highlight issues with train routing, AI behavior, and time simulation, which detract from immersion and playability.
- Performance and optimization issues (weight 0.35): The game suffers from performance problems, including FPS drops, lag, and crashes, especially on large maps or with many mods. Optimization issues are a recurring complaint, even on high-end hardware.
- Heavy reliance on mods (weight 0.29): The base game is often described as lacking in content and functionality, with players relying heavily on mods for essential features, vehicle variety, and improved gameplay. However, mods can introduce instability and crashes.
- Overwhelming initial experience (weight 0.28): New players often feel overwhelmed due to the steep learning curve, complex logistics, and lack of early-game tutorials. The interface and mechanics are described as unintuitive, making the onboarding process frustrating.
- Limited map and terrain features (weight 0.14): The game is criticized for its small default map sizes, underdeveloped terrain tools, and unrealistic implementation of features like tunnels and slopes. Players find the terrain system frustrating and restrictive.
- Lack of multiplayer and competition (weight 0.14): The absence of multiplayer mode or AI competitors is a notable drawback. Players express disappointment in the lack of interaction with other players or dynamic challenges like random disasters.

Gameplay feedback:
- Core logistics and transport focus (weight 0.91): The game revolves around building and managing logistics networks, including transporting goods, passengers, and resources across multiple modes (rail, road, air, sea). Players optimize supply chains and infrastructure for efficiency and profit.
- City and economy growth (weight 0.34): City development and economic systems are tied to transport efficiency. Players influence city growth by optimizing resource distribution, passenger routes, and infrastructure, creating a dynamic simulation.
- Campaign mode as tutorial (weight 0.33): The campaign mode introduces gameplay mechanics step-by-step, teaching players through missions and scenarios. It serves as an optional tutorial for learning logistics, transport systems, and economic management.
- Railway and road construction (weight 0.25): Players focus on constructing and optimizing railway and road networks, including stations, signals, and junctions. Infrastructure development is central to connecting cities and industries.
- Passenger and freight transport (weight 0.22): Players manage both passenger and cargo transport systems, including intercity routes, public transport networks, and freight logistics. Balancing demand and efficiency is key to success.
- Sandbox and freeplay modes (weight 0.18): The game offers sandbox and freeplay modes with procedurally generated maps and unrestricted building. Players experiment with transport networks and city growth without campaign constraints.
- Historical progression system (weight 0.13): Gameplay spans from the 1850s to modern day, with evolving vehicles, architecture, and societal changes. Players adapt to technological advancements and shifting transport demands over time.
- Difficulty and learning curve (weight 0.12): The game features adjustable difficulty settings, ranging from easy to hard, with a learning curve that is accessible for beginners but challenging for mastery. Players progress from tutorials to complex simulations.
- Modular infrastructure building (weight 0.11): The game features modular systems for constructing stations, depots, and tracks, allowing for customizable and scalable transport hubs. Players design layouts for optimal efficiency and aesthetics.
- Industry and production chains (weight 0.1): Players manage industry production mechanics, including factories and supply chains. Efficient transport of raw materials and goods is critical for maintaining production and economic growth.

Performance notes:
- Performance drops in large networks (weight 0.22): Players frequently report FPS drops, lag, and response delays in large-scale networks, especially with high vehicle counts, mods, or complex city layouts. This issue is more pronounced on less powerful hardware.
- Optimization varies by hardware (weight 0.22): While some players experience buttery-smooth performance on modest or older hardware, others report inconsistent optimization, including CPU underutilization, thermal throttling, or memory leaks during long sessions.
- Late-game performance degradation (weight 0.21): Performance issues, including lag and slowdowns, become more noticeable in the late game, particularly with large populations, high vehicle counts, or complex networks. This is exacerbated by hardware limitations.
- Mods cause crashes and instability (weight 0.2): Using multiple mods or performance-enhancing mods (e.g., shaders) often leads to crashes, lag, or general instability. Some players report crashes even without mods, indicating broader compatibility issues.
- Optimization needed for complex networks (weight 0.15): Players highlight the need for better optimization to handle complex networks, large populations, and late-game scenarios without significant performance drops or crashes.
- High system requirements for large maps (weight 0.14): The game demands powerful hardware for large maps, high populations, or complex networks. Older or low-end devices struggle with performance, particularly with mods or late-game scenarios.
- Minor bugs and stuttering (weight 0.12): Some players encounter minor bugs, stuttering during transitions, or occasional lag spikes, even on high-end PCs. These issues are often persistent despite reinstalling or verifying game files.
- Hardware-specific issues (weight 0.09): Certain hardware configurations (e.g., gaming laptops, Steam Deck, or specific CPUs/GPUs) experience unique performance problems, such as overheating, lag with steam trains, or crashes when multitasking.
- API and settings impact performance (weight 0.05): Players note that Vulkan API may initially boost FPS but cause lag later, while OpenGL with Vsync and borderless mode provides more stable performance. Graphics settings have minimal impact with a good GPU.

Recommendations:
- Strong recommendation despite flaws (weight 0.54): The game is widely recommended for its replayability, mod support, and strengths in strategy and logistics, even though it has notable flaws like UI issues and optimization challenges. Many reviewers suggest buying it on sale to offset these drawbacks.
- Ideal for logistics and transport fans (weight 0.46): The game is highly recommended for enthusiasts of transport simulations, logistics, and city-building games like *OpenTTD*, *Factorio*, or *Cities: Skylines*. It is praised as one of the best modern transport tycoon games available.
- Quality-of-life improvements needed (weight 0.39): Reviewers frequently mention the need for quality-of-life improvements, such as better UI, chain signals, blueprint systems, and smoother early-game mechanics like maintenance costs.
- Not recommended for casual play (weight 0.37): The game demands patience and long-term engagement, making it less suitable for casual players or those seeking a quick, low-effort experience.
- Anticipation for future improvements (weight 0.16): Many reviewers express excitement for the next installment, suggesting improvements like day-night cycles, better resource management, and enhanced mechanics to address current shortcomings.
- Worth the price on sale (weight 0.16): While the game is considered worth its price, many reviewers emphasize that it is best purchased during a discount to account for its flaws and maximize value.
- Suitable for genre newcomers and veterans (weight 0.09): The game is accessible to both newcomers and experienced players in the genre, offering a wide appeal across different age groups and skill levels.
- Requires learning resources (weight 0.08): New players are advised to watch tutorials or guides to understand the game's mechanics, particularly for complex systems like factory logistics and transport management.
- Performance issues deter recommendations (weight 0.06): Some reviewers withhold recommendations due to frustrating performance issues, quirks, or mechanics that detract from the overall experience, particularly for players sensitive to these problems.
- Negative reviews due to mechanics (weight 0.05): A subset of reviewers strongly advise against purchasing the game due to frustrating mechanics, unreliable load managers, or a lack of incentive to invest time in the current version.
- Alternatives suggested (weight 0.05): Some reviewers recommend alternatives like *Transport Tycoon 2 Deluxe* or modded versions of the game, particularly for players seeking a more polished or free experience.
- Campaign and difficulty recommendations (weight 0.04): Reviewers suggest starting with campaign missions to learn the game and recommend playing on higher difficulties for a more challenging experience.
- Graphics and music praised (weight 0.02): The game's visuals and soundtrack are highlighted as standout features, contributing to its immersive and enjoyable atmosphere.

Other player notes:
- Frequent developer updates (weight 0.03): Players appreciate that the developers actively update the game based on community feedback, improving gameplay and addressing issues promptly. This responsiveness fosters a positive relationship between the developers and the player base.
- Geographical inconsistency in vehicle placement (weight 0.02): Players have noted that Russian, Soviet, and Russian Federation vehicles are incorrectly placed in the 'Asia' category, which is geographically inaccurate. This misclassification has caused confusion and frustration among players.
- Eye strain during gameplay (weight 0.02): Some players report experiencing eye strain while playing the game, which may be due to visual effects, brightness settings, or prolonged screen time. This issue impacts the overall comfort and accessibility of the game.
- Demand for MacOS support (weight 0.02): A portion of the player base has requested a MacOS version of the game, highlighting the need for broader platform compatibility. This would expand the game's accessibility to users on different operating systems.

Emotions:
- Frustration (weight 0.24): Players experience frustration primarily due to poor tutorial systems, unclear mechanics, and steep learning curves. Common issues include unbalanced economic systems, repetitive tasks, and bugs like disappearing vehicles or broken train logic, which disrupt gameplay. Additionally, unintuitive UI, cumbersome construction tools, and performance issues (e.g., crashes, lag) exacerbate the frustration.
- Satisfaction (weight 0.16): Satisfaction stems from the game's depth, mod support, and the rewarding experience of building efficient transportation networks. Players enjoy watching cities grow, overcoming economic challenges, and mastering logistics. The game's visuals, strategic depth, and improvements over its predecessor (e.g., better graphics, smoother performance) also contribute to this positive emotion.
- Enjoyment (weight 0.08): Enjoyment is derived from the game's engaging and immersive gameplay, particularly in sandbox mode with mods. Players appreciate the creative freedom to design transport systems, the addictive nature of optimizing logistics, and the relaxing yet challenging gameplay loop. The visual presentation and long-term replayability further enhance enjoyment.
- Excitement (weight 0.08): Excitement is driven by the game's modding potential, historical progression in campaign mode, and the anticipation for future installments (e.g., Transport Fever 3). Players are also excited by the variety of transport options, the challenge of building complex supply chains, and the immersive experience of seeing their networks come to life.
- Disappointment (weight 0.08): Disappointment arises from unmet expectations, such as unfinished or shallow gameplay mechanics, lack of multiplayer/AI opponents, and repetitive campaigns. Players also criticize the game's bugs, poor execution of core features (e.g., signals, station mechanics), and reliance on mods to fix fundamental issues, which detract from the overall experience.
- Enthusiasm (weight 0.04): Enthusiasm is fueled by the game's addictive transport network mechanics, creative freedom, and deep simulation aspects. Players praise the modding community, historical progression, and the engaging challenge of building and optimizing transport empires, often describing the game as a new favorite or highly replayable.
- Joy (weight 0.03): Joy comes from the simple pleasures of watching trains and cities thrive, as well as the satisfaction of overcoming challenges. Players enjoy the freedom of sandbox mode, the humor in campaign missions, and the long-term engagement provided by the game's depth and modding community.
- Amusement (weight 0.03): Amusement is often derived from humorous or chaotic gameplay situations, such as traffic jams, AI quirks, or sarcastic observations about the game's mechanics. Players also find entertainment in the game's historical inaccuracies, flawed systems, and the absurdity of certain in-game scenarios.
- Appreciation (weight 0.03): Players appreciate the developers' efforts, the active modding community, and the game's attention to detail (e.g., vehicle models, rail networks). The visual appeal, campaign design, and the variety of transportation options, especially with mods, are also frequently praised.
- Hope (weight 0.02): Hope is centered around anticipation for improvements in future installments, such as smarter pathfinding, better tutorials, and expanded city development mechanics. Players express optimism for Transport Fever 3, expecting fixes for current issues and new features like light rail or Soviet-themed regions.
- Anger (weight 0.01): Anger is triggered by poorly designed campaigns, unclear instructions, and frustrating AI behavior. Players also express frustration with terrain mechanics, user-unfriendly design choices, and perceived incompetence in core game systems, which hinder progression and enjoyment.}