Info about Clickteam Fusion 2.5+ Addon:

Official game description:
Clickteam Fusion 2.5+ enhances your existing copy of Clickteam Fusion 2.5 Standard or Developer by providing some very powerful additional features and improving functions in several places.  
Access the power of event editor with even more ease using child events in your projects, qualifiers in global events, customizable qualifiers and a global event list editor.  
Improve the performances of your applications with new engine optimizations and a new Windows runtime using DirectX 11.  
Debugging your application has never been easier with the addition of new features like the built in profiler that allows you to examine the time taken by each event line of your application. The resulting output allows you to detect any bottleneck in your events and optimize your application's frame rate. Or the new Find All function that searches your entire application for your search criteria and provides a new output window with the results. Find what you are looking for in the list, click it to jump directly there!  
A ton of other features include  
*   Faster loading and saving times  
*   Define up to 260 alterable values and 260 alterable strings per object in the editor  
*   New selection commands in the frame editor  
*   Objects alphabetically sorted in the Workspace window  
*   Run app from specific frame  
*   A new Output window in the debugger to display debug messages  
*   The ability to see and replace all fonts in your application in the Data Element editor  
*   Actions to preload graphic and sound files to accelerate later Load Frame, Set Effect Texture or Play Sample File actions  
*   And more!

Release date: 1 Apr, 2019

Categories: Game Development Tool, Application Development Tool, UI Development, Programming Logic, Debugging, Performance Optimization


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Improved Development Workflow (weight 0.95): The DLC provides numerous workflow enhancements, making development easier, faster, and smoother. It includes features like search functionality, debug options, and general improvements that speed up development and support larger projects.
- Advanced Optimization & Debugging Tools (weight 0.61): Key additions like the Profiler and enhanced debugger provide critical tools for monitoring, optimizing, and identifying bottlenecks in applications. These features are especially important for large projects, helping users improve performance and resolve issues efficiently.
- Introduction of Child Events (weight 0.56): The long-awaited inclusion of child events (also known as sub-events or sub-conditions) is a major improvement. This feature simplifies complex event sequences, reduces redundancy, and significantly enhances code readability and modification, operating similarly to if/else statements.
- Enhanced DirectX 11 Support (weight 0.5): The add-on introduces crucial DirectX 11 support, which was long overdue. This significantly improves graphical capabilities, runtime performance, and overall engine speed compared to DX9, making the engine more competitive and allowing for modern graphical interfaces.
- Increased Project Scalability (weight 0.41): The update helps users manage and optimize large projects more effectively by offering features like event optimization, preloading data, and memory optimization. It also extends object limits, allowing for more complex and ambitious creations.
- Enhanced Object-Oriented Features (weight 0.39): The update moves towards an object-oriented paradigm by introducing features like custom qualifiers and the ability to simulate inheritance. This allows for more structured and flexible game engine coding.
- Bug Fixes and Stability (weight 0.34): The update includes numerous bug fixes, which have resolved long-standing issues and improved the overall stability of the software. This has encouraged some users to return to using the program.
- Essential for Advanced Users (weight 0.3): The add-on is considered a must-have for advanced users and those working on significant projects. It provides modern runtimes and debug tools, making it indispensable for frequent users of Fusion 2.5.
- Positive User Experience (weight 0.2): Players express high satisfaction, noting that the program works perfectly, fulfills its promises, and represents a valuable investment. The update also makes the development environment feel more professional.
- New Localization Options (weight 0.04): The update facilitates new localization efforts, with one user having a positive experience adding Chinese localization to a project from scratch.
- Free Tool Updates (weight 0.04): New tools and functionalities are provided for free with updates, which is appreciated by the user base.
- Simplified Learning Curve (weight 0.04): The software maintains its reputation for having an exceptionally easy learning curve, making game creation accessible.

Common complaints:
- Paid update for core features (weight 0.99): Many players feel that essential features, bug fixes, and quality-of-life improvements included in the add-on should have been free updates to the base program. They perceive charging for these as a 'paid update' or 'robbery,' especially given the base program's existing cost.
- DirectX 11 implementation issues (weight 0.29): The implementation of DirectX 11 support, which is locked behind the add-on, is criticized for not being a standard inclusion and for causing compatibility issues with existing text formats and custom fonts. It also consumes more memory than DX9.
- Outdated and expensive engine (weight 0.21): Players believe the engine is less capable and more expensive than alternatives, lacking future-proofing and remaining outdated even with the update. They note that many comparable engines offer similar features, including optimization and debugging tools, for free.
- Poor support and community resources (weight 0.2): Players report a lack of available guides, terrible engine support, and no community support from Clickteam Fusion. They also note the absence of promotional help for developers and Steam events.
- Compatibility and project issues (weight 0.13): The add-on creates compatibility problems, as projects made with 2.5+ cannot be opened by older versions, and it breaks compatibility with the Mac editor. Some users also reported game crashes after installing the DLC.
- Minor technical and usability issues (weight 0.11): Some minor issues include the editor running with slightly longer load times, the DLC not fixing all bugs, and Steam Guard preventing auto-loading of saved files.
- Limited localization and platform support (weight 0.09): The official version lacks Chinese localization, and there are no versions available for Unix-based systems. Additionally, ports for different platforms must be purchased separately.
- Negative company perception (weight 0.07): Players express disappointment in the company's practices, with some even noting that the original creator considers Fusion 2.5 to be bad. This indicates a general dissatisfaction with the developer's approach.
- Confusion for new users (weight 0.05): One reviewer expressed confusion about how to proceed after the DLC update, indicating a potential lack of clarity or guidance for users, especially those new to the software.
- Performance drops for non-add-on users (weight 0.04): Friends who did not purchase the add-on reported experiencing performance drops in the standard version of Clickteam Fusion, suggesting a potential negative impact on base users.

Gameplay feedback:
- Engine performance limitations (weight 0.05): The engine struggles with dynamic objects, especially when many are in view. It performs better with a large number of static objects outside the player's immediate view.
- C++ for raw speed (weight 0.05): Players suggest using C++ for performance-critical aspects. This implies that the current scripting or default engine capabilities might not be sufficient for achieving optimal raw speed.

Performance notes:
No performancepoints

Recommendations:
- Essential Add-on for Fusion (weight 0.52): Many players consider this add-on a must-have, especially for serious game development or to maximize the potential of Clickteam Fusion. While some suggest waiting for a sale, the general consensus is that its features justify the purchase.
- Engine Not for Beginners (weight 0.13): Some feedback suggests that the engine is not suitable for beginners, particularly in the current development landscape. Players recommend exploring newer, more robust engines for game development.
- Upgrade Recommended for Optimization (weight 0.1): The upgrade is highly recommended for users looking to optimize their projects developed with Fusion. It's seen as a valuable consideration for improving game performance.

Other player notes:
- Confusing event hierarchy (weight 0.11): Players are experiencing difficulty understanding the hierarchy and usage of different event types, especially with drag-and-drop functionality. The distinction between regular and sub-events, and the placement of 'green events,' is unclear.
- Specific content drives purchases (weight 0.1): Some players purchased the add-on specifically for certain characters (Li Kade 2) or child-related events. This indicates that particular content can be a strong motivator for sales.
- DLC causes crashing issues (weight 0.06): One player reported that the DLC causes crashing issues, leading them to disable it. This indicates a critical technical problem that prevents players from using the content.
- Localization could boost sales (weight 0.06): There is a suggestion that official Chinese localization would significantly improve sales. This highlights a potential market opportunity and a barrier for non-English speaking players.
- Limited rating options (weight 0.04): A player expressed a desire for a middle rating option between 'like' and 'unlike,' suggesting that the current binary system doesn't adequately capture nuanced opinions. This is based on limited feedback.

Emotions:
- Satisfaction (weight 0.28): Players are satisfied with the add-on's improvements, new features like custom qualifiers and child events, and overall value. Specific mentions include DX11 support, significant performance optimizations, and the resolution of long-standing bugs, which collectively enhance project completion and game performance.
- Disappointment (weight 0.2): Disappointment stems primarily from the pricing model, with many essential features and updates, including DX11 support, being locked behind a paid add-on rather than being free. Players also express dissatisfaction with the perceived lack of value, outdated engine, and absence of Chinese localization.
- Frustration (weight 0.13): Frustration is driven by the necessity of paying for what are considered fundamental upgrades and essential features, such as DX11 support, which are locked behind a paid add-on. The high price of the update and issues like game crashes after DLC installation also contribute to this emotion.
- Excitement (weight 0.09): Players are excited about the potential for optimizing large projects, new debugging capabilities, and features like child events. The prospect of new tools, faster engine performance, and free future updates also generates enthusiasm among advanced users.
- Confusion (weight 0.04): Confusion arises from tutorials becoming obsolete and difficulties in understanding how to effectively use the program, particularly regarding the limitations and hierarchy rules for new features like sub-events.
- Resignation (weight 0.04): Players express resignation due to the perceived mandatory nature of the DLC, feeling compelled to purchase it despite reservations. This suggests a sense of inevitability regarding the purchase to access essential functionalities.
- Hope (weight 0.04): Hope is centered on the expectation that specific bugs, such as the DX11 custom font issue and general crashing problems, will be fixed in future updates. There is also hope for better sales if Chinese localization is implemented.
- Caution (weight 0.03): Caution is primarily related to the purchase price of the add-on, with players expressing reservations about paying the full price. This indicates a careful consideration of the cost versus perceived value before committing to a purchase.
- Relief (weight 0.03): Relief is felt when long-standing problems are finally fixed, allowing bugged projects to function as expected. This enables players to resume using the software effectively after previous frustrations.
- Appreciation (weight 0.03): Players appreciate the critical functionality improvements provided by the add-on, acknowledging its role in enhancing the software. There is also appreciation for Clickteam's pioneering efforts and the overall ease of use of the software.
- Skepticism (weight 0.03): Skepticism arises from doubts about the value proposition of the add-on's features, especially when similar functionalities are reportedly available for free elsewhere. Concerns about potential performance drops for users who do not purchase the DLC also contribute to this skepticism.
- Enthusiasm (weight 0.03): Enthusiasm is generated by the high quality of the DLC and the powerful capabilities it offers, such as the ability to code entire game engines using qualifiers and the utility of the profiler. This indicates a strong positive reaction to the advanced features.
- Anger (weight 0.01): Anger is specifically directed at the pricing model of the add-on. This suggests a strong negative reaction to how the product is priced and distributed.
- Sarcasm (weight 0.01): Sarcasm is used as a means to express dissatisfaction with the pricing model. This indicates a critical and indirect way of communicating negative sentiment regarding the cost of the add-on.
- Anticipation (weight 0.01): Anticipation is felt regarding the future usefulness of the new features. This suggests players are looking forward to how these additions will benefit their projects and workflow.}