Players are satisfied with the add-on's improvements, new features like custom qualifiers and child events, and overall value. Specific mentions include DX11 support, significant performance optimizations, and the resolution of long-standing bugs, which collectively enhance project completion and game performance.
Disappointment stems primarily from the pricing model, with many essential features and updates, including DX11 support, being locked behind a paid add-on rather than being free. Players also express dissatisfaction with the perceived lack of value, outdated engine, and absence of Chinese localization.
Frustration is driven by the necessity of paying for what are considered fundamental upgrades and essential features, such as DX11 support, which are locked behind a paid add-on. The high price of the update and issues like game crashes after DLC installation also contribute to this emotion.
Players are excited about the potential for optimizing large projects, new debugging capabilities, and features like child events. The prospect of new tools, faster engine performance, and free future updates also generates enthusiasm among advanced users.
Confusion arises from tutorials becoming obsolete and difficulties in understanding how to effectively use the program, particularly regarding the limitations and hierarchy rules for new features like sub-events.
Verdict
Mixed
Summary
Positive 69% ยท Negative 31%. Score: 31 / 100
Positives:
The DLC provides numerous workflow enhancements, making development easier, faster, and smoother. It includes features like search functionality, debug options, and general improvements that speed up development and support larger projects.
Key additions like the Profiler and enhanced debugger provide critical tools for monitoring, optimizing, and identifying bottlenecks in applications. These features are especially important for large projects, helping users improve performance and resolve issues efficiently.
The long-awaited inclusion of child events (also known as sub-events or sub-conditions) is a major improvement. This feature simplifies complex event sequences, reduces redundancy, and significantly enhances code readability and modification, operating similarly to if/else statements.
The add-on introduces crucial DirectX 11 support, which was long overdue. This significantly improves graphical capabilities, runtime performance, and overall engine speed compared to DX9, making the engine more competitive and allowing for modern graphical interfaces.
The update helps users manage and optimize large projects more effectively by offering features like event optimization, preloading data, and memory optimization. It also extends object limits, allowing for more complex and ambitious creations.
Negatives:
Many players feel that essential features, bug fixes, and quality-of-life improvements included in the add-on should have been free updates to the base program. They perceive charging for these as a 'paid update' or 'robbery,' especially given the base program's existing cost.
The implementation of DirectX 11 support, which is locked behind the add-on, is criticized for not being a standard inclusion and for causing compatibility issues with existing text formats and custom fonts. It also consumes more memory than DX9.
Players believe the engine is less capable and more expensive than alternatives, lacking future-proofing and remaining outdated even with the update. They note that many comparable engines offer similar features, including optimization and debugging tools, for free.
Players report a lack of available guides, terrible engine support, and no community support from Clickteam Fusion. They also note the absence of promotional help for developers and Steam events.
The add-on creates compatibility problems, as projects made with 2.5+ cannot be opened by older versions, and it breaks compatibility with the Mac editor. Some users also reported game crashes after installing the DLC.
Gameplay:
The engine struggles with dynamic objects, especially when many are in view. It performs better with a large number of static objects outside the player's immediate view.
Players suggest using C++ for performance-critical aspects. This implies that the current scripting or default engine capabilities might not be sufficient for achieving optimal raw speed.
Performance:
-
No data available
Recommendations:
Many players consider this add-on a must-have, especially for serious game development or to maximize the potential of Clickteam Fusion. While some suggest waiting for a sale, the general consensus is that its features justify the purchase.
Some feedback suggests that the engine is not suitable for beginners, particularly in the current development landscape. Players recommend exploring newer, more robust engines for game development.
The upgrade is highly recommended for users looking to optimize their projects developed with Fusion. It's seen as a valuable consideration for improving game performance.
Miscellaneous:
Players are experiencing difficulty understanding the hierarchy and usage of different event types, especially with drag-and-drop functionality. The distinction between regular and sub-events, and the placement of 'green events,' is unclear.
Some players purchased the add-on specifically for certain characters (Li Kade 2) or child-related events. This indicates that particular content can be a strong motivator for sales.
One player reported that the DLC causes crashing issues, leading them to disable it. This indicates a critical technical problem that prevents players from using the content.
There is a suggestion that official Chinese localization would significantly improve sales. This highlights a potential market opportunity and a barrier for non-English speaking players.
A player expressed a desire for a middle rating option between 'like' and 'unlike,' suggesting that the current binary system doesn't adequately capture nuanced opinions. This is based on limited feedback.