Info about ScourgeBringer:

Official game description:
WISHLIST THE NEW DEAR VILLAGERS GAME !
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Wishlist ScourgeBringer <3
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ScourgeBringer has its own community space within our Discord server, join us!
Press reviews
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About the Game
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From the developers of NeuroVoider, ScourgeBringer is a fast-paced free-moving roguelite platformer.  
Set in a post-apocalyptic world where a mysterious entity wreaked havoc on all humanity, ScourgeBringer puts you in the shoes of the deadliest warrior of her clan: Kyhra. Help her to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity.  
*   Dive into fast-paced rogue-platforming gameplay described by Eurogamer as **"Dead Cells meets Celeste"**  
*   Slash and shoot your way smoothly with **super fluid platforming controls**  
*   Sharpen your skills with **a frantic combat system focused on attacks only**  
*   Dash forward to the **otherworldly adaptive sounds of Joonas Turner** (Nuclear Throne, Downwell, Broforce...)  
*   Defy **hordes of unspeakable enemies and giant bosses** holding the secrets of the Scourge  
*   Explore the **infinite depths of an ever-changing** dungeon  
*   Uncover mysteries and find mementos of previous explorers to **unlock reality defining secrets**
ScourgeBringer is being made **with the help of the community**!  
You can follow its development through our weekly newsletter, or join our Discord.

Release date: Oct 21, 2020

Categories: Roguelite, Precision Platformer, Hack and Slash, Fast-paced Combat, Pixel Art Style, Boss Fights, Skill Tree Progression, Permadeath

Feature scans:
- Steam Deck: score 20; verdict: Good with minor issues; summary: The game generally receives positive feedback for its compatibility with Linux and controller support, which suggests a smooth experience on the Steam Deck. However, there are some concerns about repetitive gameplay and control issues that could affect the overall user experience.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $3.00 - $10.00
  - Reasoning: The evidence suggests that users find the game worth purchasing at a discounted price, typically around 75% off or specific sale prices like £3. While some users mention that buying at full price is acceptable if the game looks fun, the general sentiment leans towards waiting for a sale to get better value. The repeated mentions of sales and discounts indicate that the community considers the fair price to be significantly lower than the full price.
- Playtime Metrics:
  - Game completion: 22.0h
  - Story completion: N/A
  - Session length: 0.5h
  - Endgame: N/A
  - Reasoning: The evidence provides several indications of playtime metrics. The mention of runs stretching to 30 minutes suggests a typical session length. The statement about a run taking 10-15 minutes but feeling like 30 minutes supports the session length and indicates that players often engage in multiple sessions. The mention of not recommending the game for casual play sessions implies that each session requires significant time and attention. Finally, the statement about taking 22 hours to clear all achievements provides a sense of the total playtime required for game completion.
- Time-to-fun:
  - Summary: The game is initially fun and engaging, especially within the first few hours, but can become repetitive over time. The enjoyment is anchored around the progression system and mastering combat mechanics.
  - Stance: Fun then drops
  - Anchor: Majority of the tree has opened up
  - Time to anchor: 5h 0m
  - Friction: repetitive nature of the gameplay; lack of variety in builds; lack of progression depth
  - Unlock drivers: progression system; combat mechanics
  - Conditions: fast-paced action; sense of mastery; sense of progression
- Player Archetypes:
  - Skill-Expressive Speedrunner (buy)
    - Motivation: Mastery and challenge
    - Playstyle: Fast-paced, skill-expressive, and aggressive gameplay.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: hardcore; tryhard
    - Reference games: Celeste; Dead Cells; Katana ZERO
  - Aggressive Action Enthusiast (sale)
    - Motivation: Enjoyment of fast-paced action and aggressive gameplay
    - Playstyle: Aggressive and fast-paced gameplay with some use of meta-progression.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: action lover; aggressive player
    - Reference games: Hades; Dead Cells
  - Challenged Newcomer (deep sale)
    - Motivation: Overcoming challenges and improving skills
    - Playstyle: Struggles with the game's difficulty and mechanics.
    - Experience: newcomer
    - Purchase stance: deep sale
    - Labels: newcomer; casual player
    - Reference games: Celeste; Dead Cells


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fast-paced and challenging combat (weight 0.32): The game features a combat system that is both fast-paced and challenging, appealing to players who enjoy high-difficulty and reflex-based gameplay.
- Excellent gameplay feel (weight 0.25): The gameplay is described as fun, exciting, and very well done, with responsive and fast-paced mechanics that feel good to play.
- Well-crafted and polished game (weight 0.21): The game is noted for its high quality in various aspects, including gameplay, art, sound, and music, making it a well-designed and enjoyable experience.
- Beautiful pixel art style (weight 0.18): The game's pixel art style is highly praised for being attractive, colorful, and smooth, adding to the visual appeal.
- Fun and polished roguelite (weight 0.14): As a roguelite, the game is described as very fun, fast, and well-polished, providing an enjoyable experience.
- Adjustable and adaptive difficulty (weight 0.13): The game offers adjustable and adaptive difficulty settings, catering to a range of player skills and preferences.
- Smooth and intuitive controls (weight 0.13): The controls are noted for being smooth, intuitive, and responsive, enhancing the overall gameplay experience.
- Satisfying combat experience (weight 0.11): The combat mechanics are described as extremely satisfying, with rewarding boss fights and enjoyable action.
- Variety of weapons and enemies (weight 0.09): The game offers a variety of weapons, skills, and movement options, as well as a broad range of enemies, adding depth to the gameplay.
- Rewarding skill tree (weight 0.09): The skill tree provides a steady sense of progression and adds complexity to the game, making it a rewarding aspect of the gameplay.
- Enjoyable and addictive gameplay (weight 0.08): The gameplay is described as enjoyable, addictive, and pleasant, with fast and rewarding mechanics.
- Fluid and exhilarating movement (weight 0.08): The movement system is praised for being responsive, fluid, and exhilarating, enhancing the overall gameplay experience.
- Constant and flowing action (weight 0.08): The game features constant, flowing, and high-speed action, providing a relentless and engaging experience.
- Addicting and flashy combat (weight 0.08): The combat is described as addicting, flashy, and fun, with responsive mechanics that are enjoyable to play.
- Unique and challenging boss fights (weight 0.08): The boss fights are noted for being unique, challenging, and enjoyable, adding to the game's difficulty and excitement.
- Great character and sound design (weight 0.07): The game is praised for its great character design, aesthetics, and sound design, contributing to the overall visual and auditory appeal.
- Highly recommended (weight 0.06): The game is highly recommended by players, who suggest it to others for its enjoyable and challenging gameplay.
- Frenetic and addictive gameplay (weight 0.06): The gameplay is described as frenetic, difficult, and addictive, requiring mastery in chaining attacks.
- Satisfying and snappy gameplay (weight 0.06): The gameplay is noted for being absolutely fun, satisfying, and snappy, providing an enjoyable experience.
- Worth playing with good replay value (weight 0.06): The game is considered worth playing and offers good replay value, making it a worthwhile investment.
- Good accessibility options (weight 0.06): The game offers a range of accessibility settings, making it more accessible to a wider audience.
- Engaging and thrilling soundtrack (weight 0.06): The game's soundtrack is praised for being exceptional, engaging, and thrilling, adding to the overall auditory experience.
- Incredible and detailed art (weight 0.06): The game's art is described as incredible, with great art direction and amazing sprite work, adding to the visual appeal.
- Fluid and free-form combat (weight 0.06): The combat is described as fluid, hypnotic, and free-form, providing a dynamic and engaging experience.
- Beautiful and varied environments (weight 0.06): The game offers beautiful and diverse environments, with visually varied and detailed areas to explore.
- Excellent aerial combat mechanics (weight 0.06): The game encourages aerial combat and features excellent aerial combat mechanics, adding to the variety of combat options.
- Smooth platforming mechanics (weight 0.06): The game features good platforming mechanics that are smooth and interesting, adding to the overall gameplay experience.
- Nice graphics and visuals (weight 0.06): The game is praised for its nice graphics, beautiful visual aspects, and overall appealing art style.

Common complaints:
- Lack of variety and depth (weight 0.34): The game has a lack of build diversity, weapon options, and enemy variety. Players find the gameplay shallow with limited build crafting and progression.
- Repetitive gameplay elements (weight 0.3): The game features repetitive boss fights, algorithms, and room designs. Players report that the gameplay becomes repetitive quickly and in a negative way.
- Poor game design (weight 0.18): The game suffers from poor level design, character control issues, and overall design deficiencies. Players find the levels boring and poorly designed, with limited replay value and game balance issues.
- Dash lacks invincibility frames (weight 0.13): The dash mechanic does not provide invincibility frames, making it less useful and more frustrating for players. This absence of temporary invulnerability during dashes is a common complaint.
- Limited map and location variety (weight 0.13): The game has only a few maps, with limited randomness and structure. Players find the locations repetitive and not very different from each other.
- Frustrating gameplay elements (weight 0.12): Players report frustrating difficulty and gameplay elements. The game can feel unfair and powerless at times, leading to a frustrating experience.
- Insufficient and pointless upgrades (weight 0.09): The game features upgrades that players find insufficient and pointless. Upgrades do not provide meaningful improvements or benefits.
- Grindy progression system (weight 0.08): The game features a grindy progression system that players find tedious. Grinding for achievements and progression can feel monotonous.
- Unbalanced and weird gun mechanics (weight 0.06): The gun system in the game is unbalanced and needs tuning. Players find the gun mechanics weird and not well-implemented.
- Lacking mechanics and tutorials (weight 0.06): The game is criticized for lacking mechanics and depth in gameplay. Players also report a lack of tutorials, making it difficult to understand the game mechanics.
- Button-bashy and RNG-based combat (weight 0.06): The combat in the game is designed towards a fast-paced, frantic beat-em-up platformer. Players find the combat button-bashy and reliant on RNG.
- Lack of meaningful progression (weight 0.06): The game lacks renewal and satisfying progression. Players find the progression system lacking in meaningful content and depth.
- Uncompelling story (weight 0.06): The story in the game is relatively flat and lacks appeal. Players find the story uncompelling and not enticing.
- Sticky combat mechanics (weight 0.06): The combat mechanics in the game are described as sticky and floaty. Players find the hack-n-slash combat mechanics not well-implemented.

Gameplay feedback:
- Dynamic and fast-paced gameplay (weight 0.24): The gameplay is dynamic and fast-paced, requiring quick reflexes and precise control. It involves juggling fast and slow attacks, shooting, and quick decision-making.
- Roguelike elements (weight 0.21): The game incorporates roguelike and roguelite elements, featuring permadeath and permanent upgrades. It includes procedural generation and randomly generated levels.
- Skill tree progression (weight 0.21): Players can progress through a skill tree system, unlocking new abilities and permanent upgrades. The skill tree is accessible through a hub location.
- Hack and slash combat (weight 0.19): The game features a mix of hack and slash action with both gun and sword combat. Players engage in high-speed, melee-focused battles with heavy attacks and quick movements.
- Dash-and-mash mechanics (weight 0.17): The game features aggressive dash mechanics, allowing players to dash and slash through enemies. This includes dashing and smashing skills.
- Precision platforming (weight 0.12): The game includes platformer elements with precision platforming mechanics. Players need to navigate through levels with careful jumps and movements.
- Variety of weapons and abilities (weight 0.1): Players have access to a variety of weapons, skills, and movement options. This includes different weapons, modifiers, and bonuses.
- Enemy interactions and patterns (weight 0.1): The game includes various enemy types with different attack patterns and strategies. Players need to learn and adapt to these patterns to succeed.
- Adjustable gameplay settings (weight 0.08): The game offers adjustable settings for bullet speed and gameplay speed. Players can customize the speed of enemy bullets and overall game speed.
- Boss fights and mini-bosses (weight 0.08): The game features challenging boss fights and mini-bosses. These battles are a significant part of the gameplay experience.
- Monotonous gameplay (weight 0.07): Some players find the gameplay to be monotonous, with repetitive level generation and enemy patterns. This can make the game feel boring over time.
- Pixel art style (weight 0.06): The game features an 8-bit NES style graphics with pixel art. This gives the game a retro, nostalgic look.
- Responsive character control (weight 0.05): The game features responsive controls, allowing for precise character movements and actions. However, some players may find the controls to be poor.

Performance notes:
- Runs on low-end hardware (weight 0.09): The game is noted for its ability to run on low-end hardware, making it accessible to a wide range of players with different computer configurations.
- Smooth performance with high FPS (weight 0.07): Players have experienced smooth performance with high FPS, indicating that the game is lightweight and fluid.
- Frequent crashing issues (weight 0.05): Several players have reported that the game crashes after 20 minutes of gameplay, indicating a significant technical issue.
- Technical defects and minor bugs (weight 0.05): The game has been reported to have various technical defects and minor bugs that affect the gameplay experience.
- Mixed graphics quality feedback (weight 0.05): Players have varying opinions on the graphics quality, with some criticizing it as low and others praising the high-quality pixel art.
- Optimized for SteamDeck (weight 0.03): The game works flawlessly on SteamDeck, highlighting its good optimization for this platform.
- Keyboard ghosting issues (weight 0.03): Some players have reported issues with keyboard ghosting, which can affect the gameplay experience.
- V-sync option available (weight 0.03): The game offers a V-sync option, which can be beneficial for players looking to synchronize their gameplay with their monitor's refresh rate.

Recommendations:
- Recommended for roguelite fans (weight 0.12): The game is highly recommended for fans of difficult action roguelites and those who enjoy fast-paced action platformers.
- Buy on sale (weight 0.12): Many players suggest purchasing the game during a sale to get the best value for money.
- Highly recommended game (weight 0.12): Despite minor flaws, the game comes highly recommended as a worthwhile purchase.
- For skilled players (weight 0.07): The game is particularly recommended for skilled and hardcore players looking for a challenge.
- Worth trying for action fans (weight 0.07): Fans of fast-paced action games are encouraged to give this game a shot.
- Genre fans recommended (weight 0.05): Light recommendation for those familiar with the genre and its typical gameplay mechanics.
- Recommended with reservations (weight 0.05): The game is recommended but with some reservations and managed expectations.
- Add to your library (weight 0.04): Suggested as a good addition to your game library to discover its unique qualities.
- Play as arcade game (weight 0.04): Recommended to play the game as an arcade game rather than a roguelike.
- Less RNG, more skill (weight 0.03): Recommended for those looking for a roguelike experience that emphasizes skill over randomness.
- Fans of Celeste recommended (weight 0.03): Recommended for fans of Celeste and similar fast-paced action games.
- Recommended at $5 (weight 0.03): The game is recommended for purchase at a price point of $5.
- Excellent pixel platformer (weight 0.03): The game is praised as an excellent pixel platformer.
- Best with joypad (weight 0.02): The game is best played with a joypad for optimal control and experience.
- Add co-op and Remote Play (weight 0.02): Suggestions to add co-op and Remote Play Together features to enhance the gaming experience.
- Recommended key bindings (weight 0.02): Players recommend using specific key bindings for better gameplay.
- Refer to others (weight 0.02): Players suggest referring the game to friends, family, and even solicitors.
- Play Isaac instead (weight 0.02): Some players recommend playing Isaac instead of this game.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.34): Players are frustrated primarily due to the game's high difficulty, which is exacerbated by issues such as repetitive gameplay, lack of progression, and unclear mechanics. Specific mechanics like dashing and parrying are cited as problematic, along with frequent crashes and poor translations. Additionally, the repetitive nature of the game, including repetitive enemies, areas, and boss fights, contributes significantly to this frustration.
- Enjoyment (weight 0.18): Players enjoy the game's fast-paced and fluid combat mechanics, which are often described as smooth and satisfying. The engaging combat music, dynamic gameplay, and variety of weapons and skills also contribute to the enjoyment. Additionally, the game's visuals, soundtrack, and overall fun gameplay experience are highlighted as positive aspects.
- Satisfaction (weight 0.12): Players find satisfaction in the game's challenging yet rewarding combat and progression systems. The tight controls, fast-paced gameplay, and skill-based mechanics contribute to a sense of mastery and enjoyment. Additionally, the game's art style, music, and overall design are appreciated, making the gameplay experience satisfying despite its difficulty.
- Disappointment (weight 0.12): Players express disappointment due to the game's lack of variety and repetitive gameplay elements. The monotonous combat, lack of meaningful progression, and tedious grinding are significant contributors to this sentiment. Additionally, the game's lack of strategic depth and underdeveloped rogue elements fail to meet player expectations.
- Excitement (weight 0.1): Players are excited by the game's fast-paced and dynamic combat mechanics, which offer a sense of high mobility and intense action. The variety of weapons, challenging gameplay, and smooth controls contribute to an exciting and engaging experience. The game's combat mechanics and progression systems are also highlighted as sources of excitement.
- Joy (weight 0.03): Players experience joy from the game's fluid combat, engaging gameplay loop, and rewarding mechanics. The positive experiences with the game's art style, music, and overall design contribute to a joyful and enjoyable experience.
- Enthusiasm (weight 0.02): Players are enthusiastic about the game's combat and roguelike elements, which are described as thrilling and engaging. The positive experiences with gameplay customization, art, character design, and skill tree contribute to this enthusiasm.
- Anger (weight 0.01): Players feel anger due to the game's high difficulty and perceived design flaws, which include stage design issues and a sense of being disrespected by the developers. The combination of these factors leads to a frustrating and anger-inducing experience.
- Boredom (weight 0.01): Players experience boredom due to the game's lack of variety and repetitive gameplay. The absence of new content and the repetitive nature of the game mechanics contribute to this feeling of boredom.
- Nostalgia (weight 0.01): Players feel a sense of nostalgia as the game reminds them of classic titles like Hotline Miami and Celeste. This emotional connection to past gaming experiences enhances their enjoyment and appreciation of the game.
- Appreciation (weight 0): Players appreciate the game's fair challenge and well-designed mechanics. The balanced difficulty and thoughtful combat systems are highlighted as aspects that players value and enjoy.
- Admiration (weight 0): Players admire the game's fluid combat and soundtrack, which are described as well-crafted and enjoyable. The combination of smooth gameplay and appealing music contributes to a sense of admiration.
- Respect (weight 0): Players respect the game's high difficulty and the challenge of achieving 100% completion. The demanding nature of the game and the skill required to master it are aspects that players respect.
- Exhilaration (weight 0): Players feel exhilarated by the game's fluid and hypnotic combat mechanics. The smooth and engaging gameplay contributes to a sense of excitement and exhilaration.
- Awe (weight 0): Players are in awe of the game's cosmic horror energy and visceral beauty. The game's unique and captivating visual style contributes to a sense of awe and wonder.
- Love (weight 0): Players love the game's approach to combat and the satisfying gameplay experience. The enjoyable and well-crafted mechanics contribute to a sense of love and appreciation for the game.}